From af691dfc171c4df89192dca2643e7e9b11c8c526 Mon Sep 17 00:00:00 2001 From: poljere Date: Mon, 17 Feb 2020 14:46:57 -0800 Subject: [PATCH] LightShaderId is a member variable (Internal change: 2042099) --- third_party/renderman-23/plugin/hdxPrman/context.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/third_party/renderman-23/plugin/hdxPrman/context.cpp b/third_party/renderman-23/plugin/hdxPrman/context.cpp index bc39a9ad9d..d9c509c746 100644 --- a/third_party/renderman-23/plugin/hdxPrman/context.cpp +++ b/third_party/renderman-23/plugin/hdxPrman/context.cpp @@ -436,7 +436,7 @@ void HdxPrman_InteractiveContext::Begin(HdRenderDelegate *renderDelegate) us_lightA, // handle RtParamList() }; - riley::LightShaderId _fallbackLightShader = + _fallbackLightShader = riley->CreateLightShader(&lightNode, 1, nullptr, 0); // Constant identity transform