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Retroarch on Android 9 TV Box PPSSPP Core crashes Retroarch #16661
Comments
I think crashes on libretro are not new - possibly related to #10784. I think people have found certain audio or save state settings can affect it. One of the reasons for this is that libretro was designed for much weaker consoles (the PSP has 93x the CPU power of the SNES, and 10x the PS1, for example.) PPSSPP has to use multithreading, CPU features, advanced memory mapping tricks, and other things to be fast - and these are things libretro's API design assumed no one would ever actually need to do. So PPSSPP isn't very compatible with libretro by design. It'd work better with a slower, less performant emulator. -[Unknown] |
so there is no workaround fir it? |
I want to leave here a log. May be someone can find the issue. [Playlist]: Written to playlist file: "/storage/emulated/0/RetroArch/playlists/Sony - PlayStation Portable.lpl". |
@K9-711 can you make some test using F-Droid RetroArch package ? Thank you. |
Game or games this happens in
Need for Speed - Most Wanted - 5-1-0 (USA).iso
What area of the game / PPSSPP
The game doesn't even start
What should happen
It shouldn't crash.
If I load a new game into retroarch and scan the directory again the game seems to work. When exit the game retroarch crashes. From then on retroarch crashes as soon I try to start the game again.
I followed this instructions; https://docs.libretro.com/library/ppsspp/#bios
Logs
No response
Platform
Android
Mobile phone model or graphics card
Xiamo Mi Box S 4k
PPSSPP version affected
Core Version: Git
Last working version
No response
Graphics backend (3D API)
OpenGL / GLES
Checklist
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