Skip to content

Provide a Blender to Godot Engine manifold tutorial #10417

Open
@fire

Description

Your Godot version:

Godot Engine master. godotengine/godot@4364ed6

Issue description:

@tetrapod00 I have a draft of the process for making manifold shapes using Blender's fixing tool. https://docs.google.com/document/d/11KPDwMuZl3c4NSwanhatekAIvUxktURmXJVPkP_a17o/edit?tab=t.0#heading=h.r41iui30hwv7

Let me know if I should work on it more.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Assignees

No one assigned

    Labels

    area:manualIssues and PRs related to the Manual/Tutorials section of the documentationenhancementtopic:3d

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions