WGSL: Support the pointer_composite_access
language extension #6192
Closed
Description
Description
The WGSL spec has a requires
directive to request language extensions, such as pointer_composite_access
https://www.w3.org/TR/WGSL/#language-extensions-sec
When I put that at the top of my .wgsl shader, it barfs:
[wgpu] [Error] Device::create_shader_module error:
Shader 'squares' parsing error: expected global item ('struct', 'const', 'var', 'alias', ';', 'fn') or the end of the file, found 'requires'
┌─ wgsl:2:1
│
2 │ requires pointer_composite_access;
│ ^^^^^^^^ expected global item ('struct', 'const', 'var', 'alias', ';', 'fn') or the end of the file
I would particularly be interested in when that specific language extension pointer_composite_access
will be included as well -- huge improvement in usability. Also unrestricted_pointer_parameters
seems rather important if I understand it properly, which I'm not sure I do..
Repro steps
add that line to the top of any .wgsl code.
Expected vs observed behavior
didn't work.
Platform
Mac OS, latest trunk HEAD 26398ea using naga
cli, and v0.19.4.1 of wgpu-native.
Metadata
Assignees
Type
Projects
Status
Done