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Hey, I recently tried upgrading from 0.19.1 to 0.20 and noticed I get half the performance using vulkan as I did previously.
I did some profiling and noticed all application code is the same except for one vkQueueSubmit taking up 11ms
I suspect something is waiting for an operation to complete which did not happen previously.
It's worth nothing that I perform a readback from a texture, although it happens asynchronously using wgpuBufferMapAsync
.
Below I have provided two renderdoc captures (before/after the upgrade)
The rendered items are identical, the only difference I could notice is some fences at the start of the 0.19 capture
Let me know if I can provide any other information to help.
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