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Windows
No response
4.1.0
build mod
I create a new project and try to compile without changes. The latest version of SDK and CLI are used.
error LNK2019: reference to an unresolved external character ‘__declspec(dllimport) void __cdecl geode::log::vlogIm pl(struct geode::Severity,class geode::Mod *,class fmt::v10::basic_string_view,class fmt::v10::basic_format_args< class fmt::v10::basic_format_context<class fmt::v10::appender,char> >)’ (_imp?vlogImpl@log@geode@@@YAXUSeverity@2@PEAV Mod@2@V?$basic_string_view@D@v10@fmt@@@v?$basic_format_args@V?$basic_format_context@Vappender@v10@fmt@@@d@v10@fmt@@@@@@67@@@@@z ) in the function ‘public: virtual void __cdecl geode::modifier::ModifyDerive<struct MyMenuLayer,class MenuLayer>::apply(void )’ (?apply@?$ModifyDerive@UMyMenuLayer@@@VMenuLayer@@@@@modifier@geode@@@UEAAXXZ).
idk
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Geode Issue
Platform
Windows
SDK commit
No response
Geode Version
4.1.0
Mods Installed
No response
Expected Behavior
build mod
Actual Behavior
I create a new project and try to compile without changes. The latest version of SDK and CLI are used.
error LNK2019: reference to an unresolved external character ‘__declspec(dllimport) void __cdecl geode::log::vlogIm
pl(struct geode::Severity,class geode::Mod *,class fmt::v10::basic_string_view,class fmt::v10::basic_format_args<
class fmt::v10::basic_format_context<class fmt::v10::appender,char> >)’ (_imp?vlogImpl@log@geode@@@YAXUSeverity@2@PEAV
Mod@2@V?$basic_string_view@D@v10@fmt@@@v?$basic_format_args@V?$basic_format_context@Vappender@v10@fmt@@@d@v10@fmt@@@@@@67@@@@@z
) in the function ‘public: virtual void __cdecl geode::modifier::ModifyDerive<struct MyMenuLayer,class MenuLayer>::apply(void
)’ (?apply@?$ModifyDerive@UMyMenuLayer@@@VMenuLayer@@@@@modifier@geode@@@UEAAXXZ).
Steps to Reproduce
idk
Additional Information
No response
The text was updated successfully, but these errors were encountered: