The spine-tk2d runtime provides functionality to load, manipulate and render Spine skeletal animation data using 2D Toolkit for Unity. spine-tk2d is based on spine-csharp and is very similar to spine-unity.
- Download the Spine Runtimes source using git or by downloading it as a zip.
- Copy the contents of
spine-csharp/src
tospine-tk2d/Assets/Spine/spine-csharp
. - Open the
spine-tk2d/Assets/examples/spineboy/spineboy.unity
scene file using Unity 4.2+. - Import 2D Toolkit into the project.
- Atlas images must use premultiplied alpha.
- This slightly outdated setup tutorial video may still be useful to some.