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"Distro info" shows Errors ingame but not in g0verlay #1527
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You can't access the full filesystem from the steam runtime container |
Ah, thank you. Was that a recent change? Because it has worked before, on the same system. |
No it's not a recent change. This only applies to games run in proton. Native games should still be able to reach the full filesystem |
Mh, this is strange. I have used it in "Dying Light 2" and "Cyberpunk 2077" with steam and "Diablo 3 & 4" with Lutris before, including distro info. All of them always required Proton. |
Sorry I should have been more clear. This case is only when using proton in steam. Lutris does not use the steam runtime |
Lutris has been using the Steam Proton (and Proton-GE) version for some time now, which might explain why it also no longer works there. On a different note, is it possible to enable Steam to access information such as the kernel version so that it displays correctly in Mangohud when using Steam and Proton? |
steam launches games inside container called steam runtime, so you can only use binaries that steam runtime offers. you can enter that container and see what it offers for yourself like this:
@graygrotesque mangohud doesnt have kernel option, but you can use
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MangoHUD displays errors regarding the distro information in-game, where it would typically show the distribution and kernel details. In the cube test window from gOverlay, this information is displayed correctly, but every game I try results in these errors.
List relevant hardware/software information
Screenshots
This is how it should look like (and is displayed correctly in g0verlay)
This is how it looks in every game
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