Stars
JKSunny / EternalJK
Forked from eternalcodes/EternalJKEffort to maintain and improve OpenJK
Merge of ioquake3 features and fixes into RTCW code bases
A library for producing images of SDL controllers.
taysta / TaystJK
Forked from eternalcodes/EternalJKEffort to maintain and improve EternalJK
The Dæmon game engine. With some bits of ioq3 and XreaL.
Fork of bl3-cli-saveedit for tiny tina's wonderlands
My custom build of wine, made to use with lutris. Built with lutris's buildbot.
Package build scripts and support for luxtorpeda client
Steam Play compatibility tool to run games using native Linux engines
Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)
Repository for packaging OpenRCT2 library dependencies together.
etfdevs / omni-bot
Forked from jswigart/omni-botOmni-bot is a first person shooter bot frameworkfor AI controlled multiplayer opponents in several popular FPS games and engines
RobertBeckebans / RBDOOM-3-BFG
Forked from id-Software/DOOM-3-BFGDoom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
Borderlands 3 Save/Profile Editor for Windows/MacOS and Linux!
A desktop based save and profile editor for Borderlands 3
Compatibility tool for Steam Play based on Wine and additional components
A complete computer science study plan to become a software engineer.
JKChat is a mobile application for chatting in and remote controlling Jedi Knight: Jedi Academy, Jedi Knight II: Jedi Outcast and Quake III Arena games
ETJump is a mod for Wolfenstein: Enemy Territory that focuses on using strafe jumping and other movement mechanics to complete purpose-built trickjump maps.
JKClient is an assetsless client for Jedi Knight: Jedi Academy and Jedi Knight II: Jedi Outcast games
🚀 The leading Wasm Runtime supporting WASIX and WASI