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Modularize Manifold #803

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@elalish

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We've been getting more requests to have just core Manifold functionality (usually Booleans) with minimal dependencies (like Clipper, convex hulls, SDFs, etc). Our code is largely already partitioned this way, but I think we need to make some build flags to allow it to build modularly. Context: godotengine/godot#91748 (comment)

I'm curious if anyone knows any best practices for how to set this up? ASSIMP does a lot of this. @kintel perhaps this would also help for OpenSCAD? Curious if you have any thoughts.

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