SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It consists of:
- scsynth, a real-time audio server, forms the core of the platform. It features 400+ unit generators ("UGens") for analysis, synthesis, and processing. Some of the audio techniques it supports include additive synthesis, subtractive, FM, granular, FFT, and physical modeling. You can write your own UGens in C++, and users have already contributed several hundred more to the sc3-plugins repository.
- sclang, an interpreted programming language, controls scsynth via Open Sound Control. You can use sclang for algorithmic sequencing, connecting your app to external hardware including MIDI controllers, or writing GUIs and visual displays. sclang has a stock of user-contributed extensions called Quarks.
- scide is an editor for sclang with an integrated help system.
macOS and Windows builds for stable releases are provided at our downloads page. See the macOS README and Windows README for instructions on usage, and how to build SC yourself.
To get the latest stable version, Linux users will need to build SuperCollider themselves. See the Linux README for instructions.
The official SC docs can be viewed in the SuperCollider IDE's built-in help viewer. A copy is also hosted online at doc.sccode.org.
We recommend the following third-party tutorials:
- A Gentle Introduction to SuperCollider, a free ebook by Bruno Ruviaro
- Eli Fieldsteel's video tutorials
You can sign up for mailing lists, and view the archives for sc-users and sc-dev.
We also have a forum and a Slack.
Development of SuperCollider happens here on GitHub, and we are grateful to the community for contributing bugfixes and improvements. Read below to learn how you can take part in improving SuperCollider.
Please read our adopted code of conduct before contributing, so that you can understand what actions will and will not be tolerated.
Read our contributing guide to learn about our development process, how to propose bugfixes and improvements, and how to build and test your changes.
To help you get your feet wet and get you familiar with our contribution process, we have a list of good first issues that contain bugs which have a relatively limited scope. This is a great place to get started. You can also ask on our developer's mailing list or on Slack.
SuperCollider is free software available under Version 3 the GNU General Public License. See COPYING for details.