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sourcemap.zig
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pub const VLQ_BASE_SHIFT: u32 = 5;
pub const VLQ_BASE: u32 = 1 << VLQ_BASE_SHIFT;
pub const VLQ_BASE_MASK: u32 = VLQ_BASE - 1;
pub const VLQ_CONTINUATION_BIT: u32 = VLQ_BASE;
pub const VLQ_CONTINUATION_MASK: u32 = 1 << VLQ_CONTINUATION_BIT;
const std = @import("std");
const JSAst = @import("../js_ast.zig");
const BabyList = JSAst.BabyList;
const Logger = @import("../logger.zig");
const strings = @import("../string_immutable.zig");
const MutableString = @import("../string_mutable.zig").MutableString;
const Joiner = @import("../string_joiner.zig");
const JSPrinter = @import("../js_printer.zig");
const URL = @import("../url.zig").URL;
const FileSystem = @import("../fs.zig").FileSystem;
const SourceMap = @This();
/// Coordinates in source maps are stored using relative offsets for size
/// reasons. When joining together chunks of a source map that were emitted
/// in parallel for different parts of a file, we need to fix up the first
/// segment of each chunk to be relative to the end of the previous chunk.
pub const SourceMapState = struct {
/// This isn't stored in the source map. It's only used by the bundler to join
/// source map chunks together correctly.
generated_line: i32 = 0,
/// These are stored in the source map in VLQ format.
generated_column: i32 = 0,
source_index: i32 = 0,
original_line: i32 = 0,
original_column: i32 = 0,
};
sources: [][]const u8 = &[_][]u8{},
sources_content: [][]SourceContent,
mapping: Mapping.List = .{},
allocator: std.mem.Allocator,
pub const Mapping = struct {
generated: LineColumnOffset,
original: LineColumnOffset,
source_index: i32,
pub const List = std.MultiArrayList(Mapping);
pub inline fn generatedLine(mapping: Mapping) i32 {
return mapping.generated.lines;
}
pub inline fn generatedColumn(mapping: Mapping) i32 {
return mapping.generated.columns;
}
pub inline fn sourceIndex(mapping: Mapping) i32 {
return mapping.source_index;
}
pub inline fn originalLine(mapping: Mapping) i32 {
return mapping.original.lines;
}
pub inline fn originalColumn(mapping: Mapping) i32 {
return mapping.original.columns;
}
pub fn find(mappings: Mapping.List, line: i32, column: i32) ?Mapping {
if (findIndex(mappings, line, column)) |i| {
return mappings.get(i);
}
return null;
}
pub fn findIndex(mappings: Mapping.List, line: i32, column: i32) ?usize {
const generated = mappings.items(.generated);
var count = generated.len;
var index: usize = 0;
while (count > 0) {
var step = count / 2;
var i: usize = index + step;
const mapping = generated[i];
if (mapping.lines < line or (mapping.lines == line and mapping.columns <= column)) {
index = i + 1;
count -|= step + 1;
} else {
count = step;
}
}
if (index > 0) {
if (generated[index - 1].lines == line) {
return index - 1;
}
}
return null;
}
pub fn parse(
allocator: std.mem.Allocator,
bytes: []const u8,
estimated_mapping_count: ?usize,
sources_count: i32,
) ParseResult {
var mapping = Mapping.List{};
if (estimated_mapping_count) |count| {
mapping.ensureTotalCapacity(allocator, count) catch unreachable;
}
var generated = LineColumnOffset{ .lines = 0, .columns = 0 };
var original = LineColumnOffset{ .lines = 0, .columns = 0 };
var source_index: i32 = 0;
var needs_sort = false;
var remain = bytes;
while (remain.len > 0) {
if (remain[0] == ';') {
generated.columns = 0;
while (remain.len > @sizeOf(usize) / 2 and strings.eqlComptimeIgnoreLen(
remain[0 .. @sizeOf(usize) / 2],
comptime [_]u8{';'} ** (@sizeOf(usize) / 2),
)) {
generated.lines += (@sizeOf(usize) / 2);
remain = remain[@sizeOf(usize) / 2 ..];
}
while (remain.len > 0 and remain[0] == ';') {
generated.lines += 1;
remain = remain[1..];
}
if (remain.len == 0) {
break;
}
}
// Read the generated column
const generated_column_delta = decodeVLQ(remain, 0);
if (generated_column_delta.start == 0) {
return .{
.fail = .{
.msg = "Missing generated column value",
.err = error.MissingGeneratedColumnValue,
.value = generated.columns,
.loc = .{ .start = @intCast(i32, bytes.len - remain.len) },
},
};
}
needs_sort = needs_sort or generated_column_delta.value < 0;
generated.columns += generated_column_delta.value;
if (generated.columns < 0) {
return .{
.fail = .{
.msg = "Invalid generated column value",
.err = error.InvalidGeneratedColumnValue,
.value = generated.columns,
.loc = .{ .start = @intCast(i32, bytes.len - remain.len) },
},
};
}
remain = remain[generated_column_delta.start..];
// According to the specification, it's valid for a mapping to have 1,
// 4, or 5 variable-length fields. Having one field means there's no
// original location information, which is pretty useless. Just ignore
// those entries.
if (remain.len == 0)
break;
switch (remain[0]) {
',' => {
remain = remain[1..];
continue;
},
';' => {
continue;
},
else => {},
}
// Read the original source
const source_index_delta = decodeVLQ(remain, 0);
if (source_index_delta.start == 0) {
return .{
.fail = .{
.msg = "Invalid source index delta",
.err = error.InvalidSourceIndexDelta,
.loc = .{ .start = @intCast(i32, bytes.len - remain.len) },
},
};
}
source_index += source_index_delta.value;
if (source_index < 0 or source_index > sources_count) {
return .{
.fail = .{
.msg = "Invalid source index value",
.err = error.InvalidSourceIndexValue,
.value = source_index,
.loc = .{ .start = @intCast(i32, bytes.len - remain.len) },
},
};
}
remain = remain[source_index_delta.start..];
// // "AAAA" is extremely common
// if (remain.len > 5 and remain[4] == ';' and strings.eqlComptimeIgnoreLen(remain[0..4], "AAAA")) {
// }
// Read the original line
const original_line_delta = decodeVLQ(remain, 0);
if (original_line_delta.start == 0) {
return .{
.fail = .{
.msg = "Missing original line",
.err = error.MissingOriginalLine,
.loc = .{ .start = @intCast(i32, bytes.len - remain.len) },
},
};
}
original.lines += original_line_delta.value;
if (original.lines < 0) {
return .{
.fail = .{
.msg = "Invalid original line value",
.err = error.InvalidOriginalLineValue,
.value = original.lines,
.loc = .{ .start = @intCast(i32, bytes.len - remain.len) },
},
};
}
remain = remain[original_line_delta.start..];
// Read the original column
const original_column_delta = decodeVLQ(remain, 0);
if (original_column_delta.start == 0) {
return .{
.fail = .{
.msg = "Missing original column value",
.err = error.MissingOriginalColumnValue,
.value = original.columns,
.loc = .{ .start = @intCast(i32, bytes.len - remain.len) },
},
};
}
original.columns += original_column_delta.value;
if (original.columns < 0) {
return .{
.fail = .{
.msg = "Invalid original column value",
.err = error.InvalidOriginalColumnValue,
.value = original.columns,
.loc = .{ .start = @intCast(i32, bytes.len - remain.len) },
},
};
}
remain = remain[original_column_delta.start..];
if (remain.len > 0) {
switch (remain[0]) {
',' => {
remain = remain[1..];
},
';' => {},
else => |c| {
return .{
.fail = .{
.msg = "Invalid character after mapping",
.err = error.InvalidSourceMap,
.value = @intCast(i32, c),
.loc = .{ .start = @intCast(i32, bytes.len - remain.len) },
},
};
},
}
}
mapping.append(allocator, .{
.generated = generated,
.original = original,
.source_index = source_index,
}) catch unreachable;
}
return ParseResult{ .success = mapping };
}
pub const ParseResult = union(enum) {
fail: struct {
loc: Logger.Loc,
err: anyerror,
value: i32 = 0,
msg: []const u8 = "",
pub fn toData(this: @This(), path: []const u8) Logger.Data {
return Logger.Data{
.location = Logger.Location{
.file = path,
.offset = this.loc.toUsize(),
},
.text = this.msg,
};
}
},
success: Mapping.List,
};
};
pub const LineColumnOffset = struct {
lines: i32 = 0,
columns: i32 = 0,
pub fn cmp(_: void, a: LineColumnOffset, b: LineColumnOffset) std.math.Order {
if (a.lines != b.lines) {
return std.math.order(a.lines, b.lines);
}
return std.math.order(a.columns, b.columns);
}
};
pub const SourceContent = struct {
value: []const u16 = &[_]u16{},
quoted: []const u8 = &[_]u8{},
};
pub fn find(
this: *const SourceMap,
line: i32,
column: i32,
) ?Mapping {
return Mapping.find(this.mapping, line, column);
}
pub const SourceMapPieces = struct {
prefix: std.ArrayList(u8),
mappings: std.ArrayList(u8),
suffix: std.ArrayList(u8),
};
// -- comment from esbuild --
// Source map chunks are computed in parallel for speed. Each chunk is relative
// to the zero state instead of being relative to the end state of the previous
// chunk, since it's impossible to know the end state of the previous chunk in
// a parallel computation.
//
// After all chunks are computed, they are joined together in a second pass.
// This rewrites the first mapping in each chunk to be relative to the end
// state of the previous chunk.
pub fn appendSourceMapChunk(j: *Joiner, prev_end_state_: SourceMapState, start_state_: SourceMapState, source_map_: MutableString) !void {
var prev_end_state = prev_end_state_;
var start_state = start_state_;
// Handle line breaks in between this mapping and the previous one
if (start_state.generated_line > 0) {
j.append(try strings.repeatingAlloc(source_map_.allocator, @intCast(usize, start_state.generated_line), ';'), 0, source_map_.allocator);
prev_end_state.generated_column = 0;
}
var source_map = source_map_.list.items;
if (strings.indexOfNotChar(source_map, ';')) |semicolons| {
j.append(source_map[0..semicolons], 0, null);
source_map = source_map[semicolons..];
prev_end_state.generated_column = 0;
start_state.generated_column = 0;
}
// Strip off the first mapping from the buffer. The first mapping should be
// for the start of the original file (the printer always generates one for
// the start of the file).
var i: usize = 0;
const generated_column_ = decodeVLQ(source_map, 0);
i = generated_column_.start;
const source_index_ = decodeVLQ(source_map, i);
i = source_index_.start;
const original_line_ = decodeVLQ(source_map, i);
i = original_line_.start;
const original_column_ = decodeVLQ(source_map, i);
i = original_column_.start;
source_map = source_map[i..];
// Rewrite the first mapping to be relative to the end state of the previous
// chunk. We now know what the end state is because we're in the second pass
// where all chunks have already been generated.
start_state.source_index += source_index_.value;
start_state.generated_column += generated_column_.value;
start_state.original_line += original_line_.value;
start_state.original_column += original_column_.value;
j.append(
appendMappingToBuffer(MutableString.initEmpty(source_map.allocator), j.lastByte(), prev_end_state, start_state).list.items,
0,
source_map.allocator,
);
// Then append everything after that without modification.
j.append(source_map_.list.items, @truncate(u32, @ptrToInt(source_map.ptr) - @ptrToInt(source_map_.list.items.ptr)), source_map_.allocator);
}
const vlq_lookup_table: [256]VLQ = brk: {
var entries: [256]VLQ = undefined;
var i: usize = 0;
var j: i32 = 0;
while (i < 256) : (i += 1) {
entries[i] = encodeVLQ(j);
j += 1;
}
break :brk entries;
};
const vlq_max_in_bytes = 8;
pub const VLQ = struct {
// We only need to worry about i32
// That means the maximum VLQ-encoded value is 8 bytes
// because there are only 4 bits of number inside each VLQ value
// and it expects i32
// therefore, it can never be more than 32 bits long
// I believe the actual number is 7 bytes long, however we can add an extra byte to be more cautious
bytes: [vlq_max_in_bytes]u8,
len: u4 = 0,
};
pub fn encodeVLQWithLookupTable(
value: i32,
) VLQ {
return if (value >= 0 and value <= 255)
vlq_lookup_table[@intCast(usize, value)]
else
encodeVLQ(value);
}
test "encodeVLQ" {
const fixtures = .{
.{ 2_147_483_647, "+/////D" },
.{ -2_147_483_647, "//////D" },
.{ 0, "A" },
.{ 1, "C" },
.{ -1, "D" },
.{ 123, "2H" },
.{ 123456789, "qxmvrH" },
};
inline for (fixtures) |fixture| {
const result = encodeVLQ(fixture[0]);
try std.testing.expectEqualStrings(fixture[1], result.bytes[0..result.len]);
}
}
test "decodeVLQ" {
const fixtures = .{
.{ 2_147_483_647, "+/////D" },
.{ -2_147_483_647, "//////D" },
.{ 0, "A" },
.{ 1, "C" },
.{ -1, "D" },
.{ 123, "2H" },
.{ 123456789, "qxmvrH" },
};
inline for (fixtures) |fixture| {
const result = decodeVLQ(fixture[1], 0);
try std.testing.expectEqual(
result.value,
fixture[0],
);
}
}
// A single base 64 digit can contain 6 bits of data. For the base 64 variable
// length quantities we use in the source map spec, the first bit is the sign,
// the next four bits are the actual value, and the 6th bit is the continuation
// bit. The continuation bit tells us whether there are more digits in this
// value following this digit.
//
// Continuation
// | Sign
// | |
// V V
// 101011
//
pub fn encodeVLQ(
value: i32,
) VLQ {
var len: u4 = 0;
var bytes: [vlq_max_in_bytes]u8 = undefined;
var vlq: u32 = if (value >= 0)
@bitCast(u32, value << 1)
else
@bitCast(u32, (-value << 1) | 1);
// source mappings are limited to i32
comptime var i: usize = 0;
inline while (i < vlq_max_in_bytes) : (i += 1) {
var digit = vlq & 31;
vlq >>= 5;
// If there are still more digits in this value, we must make sure the
// continuation bit is marked
if (vlq != 0) {
digit |= 32;
}
bytes[len] = base64[digit];
len += 1;
if (vlq == 0) {
return .{ .bytes = bytes, .len = len };
}
}
return .{ .bytes = bytes, .len = 0 };
}
pub const VLQResult = struct {
value: i32 = 0,
start: usize = 0,
};
const base64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
// base64 stores values up to 7 bits
const base64_lut: [std.math.maxInt(u7)]u7 = brk: {
@setEvalBranchQuota(9999);
var bytes = [_]u7{std.math.maxInt(u7)} ** std.math.maxInt(u7);
for (base64) |c, i| {
bytes[c] = i;
}
break :brk bytes;
};
pub fn decodeVLQ(encoded: []const u8, start: usize) VLQResult {
var shift: u8 = 0;
var vlq: u32 = 0;
// hint to the compiler what the maximum value is
const encoded_ = encoded[start..][0..@minimum(encoded.len - start, comptime (vlq_max_in_bytes + 1))];
// inlining helps for the 1 or 2 byte case, hurts a little for larger
comptime var i: usize = 0;
inline while (i < vlq_max_in_bytes + 1) : (i += 1) {
const index = @as(u32, base64_lut[@truncate(u7, encoded_[i])]);
// decode a byte
vlq |= (index & 31) << @truncate(u5, shift);
shift += 5;
// Stop if there's no continuation bit
if ((index & 32) == 0) {
return VLQResult{
.start = start + comptime (i + 1),
.value = if ((vlq & 1) == 0)
@intCast(i32, vlq >> 1)
else
-@intCast(i32, (vlq >> 1)),
};
}
}
return VLQResult{ .start = start + encoded_.len, .value = 0 };
}
pub const LineOffsetTable = struct {
/// The source map specification is very loose and does not specify what
/// column numbers actually mean. The popular "source-map" library from Mozilla
/// appears to interpret them as counts of UTF-16 code units, so we generate
/// those too for compatibility.
///
/// We keep mapping tables around to accelerate conversion from byte offsets
/// to UTF-16 code unit counts. However, this mapping takes up a lot of memory
/// and takes up a lot of memory. Since most JavaScript is ASCII and the
/// mapping for ASCII is 1:1, we avoid creating a table for ASCII-only lines
/// as an optimization.
///
columns_for_non_ascii: BabyList(i32) = .{},
byte_offset_to_first_non_ascii: u32 = 0,
byte_offset_to_start_of_line: u32 = 0,
pub const List = std.MultiArrayList(LineOffsetTable);
pub fn findLine(list: List, loc: Logger.Loc) i32 {
const byte_offsets_to_start_of_line = list.items(.byte_offset_to_start_of_line);
var original_line: u32 = 0;
if (loc.start <= -1) {
return 0;
}
const loc_start = @intCast(u32, loc.start);
{
var count = @truncate(u32, byte_offsets_to_start_of_line.len);
var i: u32 = 0;
while (count > 0) {
const step = count / 2;
i = original_line + step;
if (byte_offsets_to_start_of_line[i] <= loc_start) {
original_line = i + 1;
count = count - step - 1;
} else {
count = step;
}
}
}
return @intCast(i32, original_line) - 1;
}
pub fn generate(allocator: std.mem.Allocator, contents: []const u8, approximate_line_count: i32) List {
var list = List{};
// Preallocate the top-level table using the approximate line count from the lexer
list.ensureUnusedCapacity(allocator, @intCast(usize, @maximum(approximate_line_count, 1))) catch unreachable;
var column: i32 = 0;
var byte_offset_to_first_non_ascii: u32 = 0;
var column_byte_offset: u32 = 0;
var line_byte_offset: u32 = 0;
// the idea here is:
// we want to avoid re-allocating this array _most_ of the time
// when lines _do_ have unicode characters, they probably still won't be longer than 255 much
var stack_fallback = std.heap.stackFallback(@sizeOf(i32) * 256, allocator);
var columns_for_non_ascii = std.ArrayList(i32).initCapacity(stack_fallback.get(), 120) catch unreachable;
const reset_end_index = stack_fallback.fixed_buffer_allocator.end_index;
const initial_columns_for_non_ascii = columns_for_non_ascii;
var remaining = contents;
while (remaining.len > 0) {
const len_ = strings.wtf8ByteSequenceLengthWithInvalid(remaining[0]);
const c = strings.decodeWTF8RuneT(remaining.ptr[0..4], len_, i32, 0);
const cp_len = @as(usize, len_);
if (column == 0) {
line_byte_offset = @truncate(
u32,
@ptrToInt(remaining.ptr) - @ptrToInt(contents.ptr),
);
}
if (c > 0x7F and columns_for_non_ascii.items.len == 0) {
std.debug.assert(@ptrToInt(
remaining.ptr,
) > @ptrToInt(
contents.ptr,
));
// we have a non-ASCII character, so we need to keep track of the
// mapping from byte offsets to UTF-16 code unit counts
columns_for_non_ascii.appendAssumeCapacity(column);
column_byte_offset = @intCast(
u32,
(@ptrToInt(
remaining.ptr,
) - @ptrToInt(
contents.ptr,
)) - line_byte_offset,
);
byte_offset_to_first_non_ascii = line_byte_offset;
}
// Update the per-byte column offsets
if (columns_for_non_ascii.items.len > 0) {
const line_bytes_so_far = @intCast(u32, @truncate(
u32,
@ptrToInt(remaining.ptr) - @ptrToInt(contents.ptr),
)) - line_byte_offset;
columns_for_non_ascii.ensureUnusedCapacity((line_bytes_so_far - column_byte_offset) + 1) catch unreachable;
while (column_byte_offset <= line_bytes_so_far) : (column_byte_offset += 1) {
columns_for_non_ascii.appendAssumeCapacity(column);
}
} else {
switch (c) {
(@maximum('\r', '\n') + 1)...127 => {
// skip ahead to the next newline or non-ascii character
if (strings.indexOfNewlineOrNonASCIICheckStart(remaining, @as(u32, len_), false)) |j| {
column += @intCast(i32, j);
remaining = remaining[j..];
} else {
// if there are no more lines, we are done!
column += @intCast(i32, remaining.len);
remaining = remaining[remaining.len..];
}
continue;
},
else => {},
}
}
switch (c) {
'\r', '\n', 0x2028, 0x2029 => {
// windows newline
if (c == '\r' and remaining.len > 1 and remaining[1] == '\n') {
column += 1;
remaining = remaining[1..];
continue;
}
var owned = columns_for_non_ascii.toOwnedSlice();
if (stack_fallback.fixed_buffer_allocator.ownsSlice(std.mem.sliceAsBytes(owned))) {
owned = allocator.dupe(i32, owned) catch unreachable;
}
list.append(allocator, .{
.byte_offset_to_start_of_line = line_byte_offset,
.byte_offset_to_first_non_ascii = byte_offset_to_first_non_ascii,
.columns_for_non_ascii = BabyList(i32).init(owned),
}) catch unreachable;
column = 0;
byte_offset_to_first_non_ascii = 0;
column_byte_offset = 0;
line_byte_offset = 0;
// reset the list to use the stack-allocated memory
stack_fallback.fixed_buffer_allocator.reset();
stack_fallback.fixed_buffer_allocator.end_index = reset_end_index;
columns_for_non_ascii = initial_columns_for_non_ascii;
},
else => {
// Mozilla's "source-map" library counts columns using UTF-16 code units
column += @as(i32, @boolToInt(c > 0xFFFF)) + 1;
},
}
remaining = remaining[cp_len..];
}
// Mark the start of the next line
if (column == 0) {
line_byte_offset = @intCast(u32, contents.len);
}
if (columns_for_non_ascii.items.len > 0) {
const line_bytes_so_far = @intCast(u32, contents.len) - line_byte_offset;
columns_for_non_ascii.ensureUnusedCapacity((line_bytes_so_far - column_byte_offset) + 1) catch unreachable;
while (column_byte_offset <= line_bytes_so_far) : (column_byte_offset += 1) {
columns_for_non_ascii.appendAssumeCapacity(column);
}
}
{
var owned = columns_for_non_ascii.toOwnedSlice();
if (stack_fallback.fixed_buffer_allocator.ownsSlice(std.mem.sliceAsBytes(owned))) {
owned = allocator.dupe(i32, owned) catch unreachable;
}
list.append(allocator, .{
.byte_offset_to_start_of_line = line_byte_offset,
.byte_offset_to_first_non_ascii = byte_offset_to_first_non_ascii,
.columns_for_non_ascii = BabyList(i32).init(owned),
}) catch unreachable;
}
if (list.capacity > list.len) {
list.shrinkAndFree(allocator, list.len);
}
return list;
}
};
pub fn appendSourceMappingURLRemote(
origin: URL,
source: Logger.Source,
asset_prefix_path: []const u8,
comptime Writer: type,
writer: Writer,
) !void {
try writer.writeAll("\n//# sourceMappingURL=");
try writer.writeAll(strings.withoutTrailingSlash(origin.href));
if (asset_prefix_path.len > 0)
try writer.writeAll(asset_prefix_path);
if (source.path.pretty.len > 0 and source.path.pretty[0] != '/') {
try writer.writeAll("/");
}
try writer.writeAll(source.path.pretty);
try writer.writeAll(".map");
}
pub fn appendMappingToBuffer(buffer_: MutableString, last_byte: u8, prev_state: SourceMapState, current_state: SourceMapState) MutableString {
var buffer = buffer_;
const needs_comma = last_byte != 0 and last_byte != ';' and last_byte != '"';
const vlq = [_]VLQ{
// Record the generated column (the line is recorded using ';' elsewhere)
encodeVLQWithLookupTable(current_state.generated_column - prev_state.generated_column),
// Record the generated source
encodeVLQWithLookupTable(current_state.source_index - prev_state.source_index),
// Record the original line
encodeVLQWithLookupTable(current_state.original_line - prev_state.original_line),
// Record the original column
encodeVLQWithLookupTable(current_state.original_column - prev_state.original_column),
};
// Count exactly how many bytes we need to write
const total_len = @as(u32, vlq[0].len) +
@as(u32, vlq[1].len) +
@as(u32, vlq[2].len) +
@as(u32, vlq[3].len);
buffer.growIfNeeded(total_len + @as(u32, @boolToInt(needs_comma))) catch unreachable;
// Put commas in between mappings
if (needs_comma) {
buffer.appendCharAssumeCapacity(',');
}
comptime var i: usize = 0;
inline while (i < vlq.len) : (i += 1) {
buffer.appendAssumeCapacity(vlq[i].bytes[0..vlq[i].len]);
}
return buffer;
}
pub const Chunk = struct {
buffer: MutableString,
mappings_count: usize = 0,
/// This end state will be used to rewrite the start of the following source
/// map chunk so that the delta-encoded VLQ numbers are preserved.
end_state: SourceMapState = .{},
/// There probably isn't a source mapping at the end of the file (nor should
/// there be) but if we're appending another source map chunk after this one,
/// we'll need to know how many characters were in the last line we generated.
final_generated_column: i32 = 0,
/// ignore empty chunks
should_ignore: bool = true,
pub fn printSourceMapContents(
chunk: Chunk,
source: Logger.Source,
mutable: MutableString,
include_sources_contents: bool,
comptime ascii_only: bool,
) !MutableString {
var output = mutable;
// attempt to pre-allocate
var filename_buf: [std.fs.MAX_PATH_BYTES]u8 = undefined;
var filename = source.path.text;
if (strings.hasPrefix(source.path.text, FileSystem.instance.top_level_dir)) {
filename = filename[FileSystem.instance.top_level_dir.len - 1 ..];
} else if (filename.len > 0 and filename[0] != '/') {
filename_buf[0] = '/';
@memcpy(filename_buf[1..], filename.ptr, filename.len);
filename = filename_buf[0 .. filename.len + 1];
}
output.growIfNeeded(
filename.len + 2 + (source.contents.len * @as(usize, @boolToInt(include_sources_contents))) + chunk.buffer.list.items.len + 32 + 39 + 29 + 22 + 20,
) catch unreachable;
try output.append("{\n \"version\":3,\n \"sources\": [");
output = try JSPrinter.quoteForJSON(filename, output, ascii_only);
if (include_sources_contents) {
try output.append("],\n \"sourcesContent\": [");
output = try JSPrinter.quoteForJSON(source.contents, output, ascii_only);
}
try output.append("],\n \"mappings\": ");
output = try JSPrinter.quoteForJSON(chunk.buffer.list.items, output, ascii_only);
try output.append(", \"names\": []\n}");
return output;
}
pub fn SourceMapFormat(comptime Type: type) type {
return struct {
ctx: Type,
const Format = @This();
pub fn init(allocator: std.mem.Allocator, prepend_count: bool) Format {
return Format{ .ctx = Type.init(allocator, prepend_count) };
}
pub inline fn appendLineSeparator(this: *Format) anyerror!void {
try this.ctx.appendLineSeparator();
}
pub inline fn append(this: *Format, current_state: SourceMapState, prev_state: SourceMapState) anyerror!void {
try this.ctx.append(current_state, prev_state);
}
pub inline fn shouldIgnore(this: Format) bool {
return this.ctx.shouldIgnore();
}
pub inline fn getBuffer(this: Format) MutableString {
return this.ctx.getBuffer();
}
pub inline fn getCount(this: Format) usize {
return this.ctx.getCount();
}
};
}
pub const VLQSourceMap = struct {
data: MutableString,
count: usize = 0,
offset: usize = 0,
pub const Format = SourceMapFormat(VLQSourceMap);
pub fn init(allocator: std.mem.Allocator, prepend_count: bool) VLQSourceMap {
var map = VLQSourceMap{
.data = MutableString.initEmpty(allocator),
};
// For bun.js, we store the number of mappings and how many bytes the final list is at the beginning of the array
if (prepend_count) {
map.offset = 16;
map.data.append(&[16]u8{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }) catch unreachable;
}
return map;
}
pub fn appendLineSeparator(this: *VLQSourceMap) anyerror!void {
try this.data.appendChar(';');
}
pub fn append(this: *VLQSourceMap, current_state: SourceMapState, prev_state: SourceMapState) anyerror!void {
const last_byte: u8 = if (this.data.list.items.len > this.offset)
this.data.list.items[this.data.list.items.len - 1]
else
0;
this.data = appendMappingToBuffer(this.data, last_byte, prev_state, current_state);
this.count += 1;
}
pub fn shouldIgnore(this: VLQSourceMap) bool {
return this.count == 0;
}
pub fn getBuffer(this: VLQSourceMap) MutableString {
return this.data;
}
pub fn getCount(this: VLQSourceMap) usize {
return this.count;
}
};
pub fn NewBuilder(comptime SourceMapFormatType: type) type {
return struct {
const ThisBuilder = @This();
input_source_map: ?*SourceMap = null,
source_map: SourceMapper,
line_offset_tables: LineOffsetTable.List = .{},
prev_state: SourceMapState = SourceMapState{},
last_generated_update: u32 = 0,
generated_column: i32 = 0,
prev_loc: Logger.Loc = Logger.Loc.Empty,
has_prev_state: bool = false,
// This is a workaround for a bug in the popular "source-map" library:
// https://github.com/mozilla/source-map/issues/261. The library will
// sometimes return null when querying a source map unless every line
// starts with a mapping at column zero.
//
// The workaround is to replicate the previous mapping if a line ends
// up not starting with a mapping. This is done lazily because we want
// to avoid replicating the previous mapping if we don't need to.
line_starts_with_mapping: bool = false,
cover_lines_without_mappings: bool = false,
/// When generating sourcemappings for bun, we store a count of how many mappings there were
prepend_count: bool = false,
pub const SourceMapper = SourceMapFormat(SourceMapFormatType);
pub fn generateChunk(b: *ThisBuilder, output: []const u8) Chunk {
b.updateGeneratedLineAndColumn(output);
if (b.prepend_count) {
b.source_map.getBuffer().list.items[0..8].* = @bitCast([8]u8, b.source_map.getBuffer().list.items.len);
b.source_map.getBuffer().list.items[8..16].* = @bitCast([8]u8, b.source_map.getCount());
}
return Chunk{
.buffer = b.source_map.getBuffer(),
.mappings_count = b.source_map.getCount(),
.end_state = b.prev_state,
.final_generated_column = b.generated_column,
.should_ignore = !b.source_map.shouldIgnore(),
};
}
// Scan over the printed text since the last source mapping and update the
// generated line and column numbers
pub fn updateGeneratedLineAndColumn(b: *ThisBuilder, output: []const u8) void {
const slice = output[b.last_generated_update..];