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Support reconnecting dummy by redirecting to same port #9482
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heinrich5991
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Jan 5, 2025
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Support reconnecting dummy by redirecting to same port
Previously, the redirect message `NETMSG_REDIRECT` would always cause the main connection to be redirected and the dummy to be disconnected no matter on which connection it is received. Now, if the redirect message is received on the dummy connection with the destination port being idential to the current port then the dummy only will be reconnected. Redirecting the dummy connection to a different port is not allowed, as the dummy should not be connected to a different server than the main, as the client assumes that main and dummy use the same map. Closes #9480.
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I like this fix. It accurately represents the dummy as a secondary player that still disconnects on a redirect packet but does not cause a desync.
Could you maybe add a message that simply reconnects without taking a port so we can move away from this "hack" of using the redirect function in some time?