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What does this issue mean? Is it meant as question or does it mean: "Please provide a yocto build recipe for coin3d" or do you have knowledge of a build recipe you'ld like to share with us? Please clarify.
Yocto is a build system for embedded devices. I have a lot of experience in writing recipes for RDK, a reference design kit for Linux from Comcast for interactive set-top box devices. The thing about Yocto is that you usually target a hardware vendor BSP and stack. There are generic yocto recipes for open-source projects that can be used for most Linux platforms.
I think the initial Yocto recipe for coin3d will be straight-forward with OpenGL dependencies. However, the windowing toolkit (i.e. Quarter, SoQt, etc.) will be take more work for the target platform. Are you thinking of Quarter/SoQt for embedded devices? Or are you thinking of a new toolkit that can be used for non-Qt platforms?
There are recipes for coin3d.
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