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Tags: codingwatching/devilutionX

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1.2.1

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🐛 [hellfire] Sparkling Shrine deals a random amount of damage

If cast by traps flash would look in memory a bit before the monster
array for what value to use as damage, no one knows what might have been
there waiting so could deal anything form -254 to 254 damage.

Fixes diasurgical#1500

1.2.0

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Verified

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📝 Update readme

1.1.0

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Merge branch 'v1.0' of github.com:diasurgical/devilutionX

1.0.3

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Fix keyboard not working for non-Switch in menu

Fixes diasurgical#869

This was missed when backporting Switch Keyboard fix in
3ef2228

1.0.2

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Correct navigation in the difficulty select screen

1.0.1

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Correct typo in error message

1.0.0

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Fix Windows build

0.5.0

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Prepare release

0.4.0

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Update readme

0.3.1

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Bugfix