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Label rendering will skip rest of the batchnodes when there is a batchnode without quads
#20476
opened Mar 12, 2020 by
cadaver
TestCpp error in RenderTextureTest, Testing depthStencil attachment on Chipset Tegra 3
type:bug
#8306
opened Sep 30, 2014 by
minggo
Velocity of PhysicsBody altered by gravity despite contact
type:bug
#8407
opened Sep 30, 2014 by
minggo
TMXTiledMap : Absolute Position after modify deltaZ(orbit camera)
type:bug
#8494
opened Sep 30, 2014 by
minggo
Images Getting Streched in the RenderTexture after repeated visits
type:bug
#8533
opened Sep 30, 2014 by
minggo
CCDirector doesn't call onEnter on next scene if last scene was a transition
type:request
#8716
opened Oct 15, 2014 by
wildbunny
Certain scene transition effects trigger texture malfunction
type:bug
#8850
opened Oct 20, 2014 by
pandamicro
SpriteRenderTextureBug test crashes after a number of multi-touch additions of sprites
#9128
opened Nov 15, 2014 by
SvDyer
It is invalid for TMXTiledMap to "setOpacity" and "setColor"
type:bug
#9162
opened Nov 19, 2014 by
chengstory
Renderer::render() seems to be called too earlier in Scene::render()
#9329
opened Dec 1, 2014 by
silwings
Access Android third rounds of SDK organic rate automatically restart my
#9375
opened Dec 4, 2014 by
bapai1212
Device::getDPI() is not working with iPhone6 Plus
type:bug
#9419
opened Dec 9, 2014 by
zilongshanren
Access violation on MouseButtonCallback when working via RDP
type:bug
#8987
opened Oct 31, 2014 by
GameDevIvan
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