Tags: chaosvolt/Cataclysm-BN
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test: mark monster movement tests as flaky (cataclysmbnteam#6160)
feat(balance): speedydex bonus takes effect avove 10 dex (cataclysmbn… …team#6149) * feat(balance): speedydex bonus takes effect at 9+ DEX in exchange for penalizing speed if below 8 * scrungle
feat(balance): make use of foldable panels for electric scooters and … …solarpack, related updates (cataclysmbnteam#6148) * feat(balance): make use of foldable panels for electric scooters and solarpack, related updates * Update vehicle_drag_test.cpp * Update vehicle_drag_test.cpp * Wrong fucking scooter aaa * Update vehicle_drag_test.cpp
feat(balance): Add foldable solar panels. (cataclysmbnteam#6142) * Added foldable solar panel to vehicle parts * Fix derp. * Added foldable solar panel to solar.json * Added a missing flag. * Add missing flag again. * style(autofix.ci): automated formatting * Apply suggestions from code review * Update data/json/vehicleparts/vehicle_parts.json * Fix derp. * Adding actual recipe for new solar panels. * Boost epower for new solar panel. * Update data/json/vehicleparts/vehicle_parts.json * Update data/json/recipes/electronic/parts.json * Woe, itemgroups upon thee --------- Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com> Co-authored-by: scarf <greenscarf005@gmail.com> Co-authored-by: Chaosvolt <chaosvolt@users.noreply.github.com>
feat(balance): adjustments to ring holster and spear strap (cataclysm… …bnteam#6119)
fix: use regional terrain/furniture for `craft_shop_2` (cataclysmbnte… …am#6138) Update Pottery_Sewing_Shops.json
feat: JSONize activity speed/movecost modifier (cataclysmbnteam#6064) * mroe based_on speed * tmp * temp * json tidy * restructure #1 * more fields * style(autofix.ci): automated formatting * wb_wrapper * speed recalc * speed calculation overhaul pt.1 * json overhaul #2 * minor logic fixes * revert crafting changes (for now) * style(autofix.ci): automated formatting * Resolving reviews * missied a spot * consistency with player_activity constructor * total moves must be set * Activity message * some saved info * damn optional * static * Revert "consistency with player_activity constructor" This reverts commit 60aa333. * remove balance changes for now * bool speacial and some other vals * complex progress calc * fix tests to use new value * style(autofix.ci): automated formatting * possible test fix * I don't like this * i don't like this less * stats, skills and qualities * style(autofix.ci): automated formatting * fix json * commentaries and json de//serializers * style(autofix.ci): automated formatting * fix de//serialization try 1 * minor fixes * deserialize done right * docs * style(autofix.ci): automated formatting * data migration * fix migration * Update src/activity_actor.cpp Co-authored-by: scarf <greenscarf005@gmail.com> * style(autofix.ci): automated formatting * remove default constructor * reviews * Apply suggestions from code review Co-authored-by: OrenAudeles <orenaudeles@gmail.com> * Update src/activity_actor.cpp Co-authored-by: OrenAudeles <orenaudeles@gmail.com> * review suggestions * Update src/activity_actor.cpp Co-authored-by: OrenAudeles <orenaudeles@gmail.com> * more suggestions * move progress to actor * style(autofix.ci): automated formatting * back to deque * forgotten returns * fix endless gates * fucking type * json additions * docs * style(autofix.ci): automated formatting * Apply suggestions from code review Co-authored-by: OrenAudeles <orenaudeles@gmail.com> * empty() and debugmsg * removed debug msg * shuffle funcs * reviews * missed few benches * style(autofix.ci): automated formatting * get map * nullptr check * remove unused vars * style(autofix.ci): automated formatting * better way * revert "some fucky arbitrary json formatting stuff" * few more unused vars * Woe, non-verbose tooltip upon thee * I did it wrong way --------- Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com> Co-authored-by: scarf <greenscarf005@gmail.com> Co-authored-by: OrenAudeles <orenaudeles@gmail.com> Co-authored-by: Chaosvolt <chaosvolt@users.noreply.github.com>
feat: `roof_palette` instead of `acidia_residential_roof_palette` for… … `urban_8_6` (cataclysmbnteam#6123) Update urban_8_house_brick_garden.json
fix: `process_relic` exits early if not carried by a character. (cata… …clysmbnteam#6111) process_relic sanity check. Don't check is_active if the carrier is a nullptr it can't buff/debuff anyway.
fix: make relic/artifacts loaded into other items work (cataclysmbnte… …am#6106) * Move process_relic/artifact into process_internal Means we only visit the inventory once. Should allow recharge schema to work with items loaded into items * Rework Makes the damn thing actually process. * Cuuuuube! --------- Co-authored-by: Chaosvolt <chaosvolt@users.noreply.github.com>
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