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Insights: cataclysmbnteam/Cataclysm-BN
Overview
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7 Releases published by 1 person
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2024-12-29 Nightly 2024-12-29
published
Dec 30, 2024 -
2024-12-30 Nightly 2024-12-30
published
Dec 31, 2024 -
2024-12-31 Nightly 2024-12-31
published
Jan 1, 2025 -
2025-01-01 Nightly 2025-01-01
published
Jan 2, 2025 -
2025-01-02 Nightly 2025-01-02
published
Jan 3, 2025 -
2025-01-03 Nightly 2025-01-03
published
Jan 4, 2025 -
2025-01-04 Nightly 2025-01-04
published
Jan 5, 2025
19 Pull requests merged by 10 people
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feat: Allow mutant-spawned liquids to be stored/consumed
#5877 merged
Jan 5, 2025 -
feat(UI): add iteration config for item group debug spawn test
#5875 merged
Jan 4, 2025 -
revert: "raise amount of itemgroup tests from 100 -> 1000"
#5872 merged
Jan 4, 2025 -
feat(port,content): Day and Night, Dusk and Dawn for enchantment conditions
#5871 merged
Jan 4, 2025 -
feat(content,port): add
SEAT_REQUIRES_BALANCE
and skateboard vehicle/profession#5849 merged
Jan 3, 2025 -
fix: More charge usage shenanigans (fireweapon edition)
#5870 merged
Jan 3, 2025 -
fix: Advanced Object Deconstruction no longer hides deconstruction results
#5867 merged
Jan 2, 2025 -
fix: use regional terrain for
cs_tire_shop
and other changes#5864 merged
Jan 2, 2025 -
fix(content): Fix inappropriate vitamin extensions
#5861 merged
Jan 2, 2025 -
docs:
burst_modifier
is orphaned, usemode_modifier
#5860 merged
Jan 2, 2025 -
docs:
cast_spell
doesn't exist, correct function isspell
#5859 merged
Jan 1, 2025 -
fix: remove
t_open_air_rooved
froms_garage_roof_1
#5857 merged
Jan 1, 2025 -
feat(balance): Rebalance Tree Spawns
#5853 merged
Jan 1, 2025 -
feat(port,UI): Allow Bionics to be hidden
#5855 merged
Dec 31, 2024 -
feat(content): add Lua bindings for spell types
#5851 merged
Dec 30, 2024 -
fix(balance): make Repeating crossbow turret use
rifle
skill#5852 merged
Dec 30, 2024 -
fix: use regional terrain for
s_garage_2
and other changes#5854 merged
Dec 30, 2024 -
fix: symbol orientation of the light industry roof and data center roof of the industrial center
#5850 merged
Dec 29, 2024
2 Pull requests opened by 2 people
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fix: Handle "relative" and "proportional" with encumbrance
#5858 opened
Jan 1, 2025 -
feat(balance): sanity-check spawns in drug deal map extra
#5866 opened
Jan 2, 2025
3 Issues closed by 3 people
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Active fire weapons vanish on running out of charges
#5868 closed
Jan 3, 2025 -
Cannot build using CMake + gcc 14 on Fedora Linux
#4978 closed
Jan 2, 2025 -
Resizing game window on Bazzite Linux during world loading crashes the game
#5279 closed
Jan 1, 2025
10 Issues opened by 5 people
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Allowing vehicle solar panels to be foldable
#5880 opened
Jan 5, 2025 -
NPCs sometimes don't return to their original position after investigating a noise
#5879 opened
Jan 5, 2025 -
Evolved Zeds Spawn from "Clear Back Bay" mission
#5878 opened
Jan 5, 2025 -
carried mobs doesnt add the weight from their bag
#5874 opened
Jan 4, 2025 -
Dog whistle not wroking as intended?
#5873 opened
Jan 4, 2025 -
corpses doesnt divide by name/kind
#5869 opened
Jan 3, 2025 -
Allow Subvstitution of Rubber Gloves
#5863 opened
Jan 2, 2025 -
Sortable Martial Arts
#5862 opened
Jan 2, 2025 -
Radiation code has many problems
#5856 opened
Dec 31, 2024
7 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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feat(port): Implement `GLOBALLY_UNIQUE`
#5723 commented on
Jan 4, 2025 • 1 new comment -
being able to jump off from ledges with mech
#5847 commented on
Dec 31, 2024 • 0 new comments -
Not running on Debian 12
#5776 commented on
Jan 4, 2025 • 0 new comments -
(DinoMod) When riding a dinosaur player's and dino's sprites look wrong.
#4659 commented on
Jan 4, 2025 • 0 new comments -
Merchants only trade entire stacks of currency, or, some stacks aren't spawned correctly in NPC inventory
#4928 commented on
Jan 4, 2025 • 0 new comments -
feat: SQLite+Compressed save format (Phase 2 of v2 save format)
#5777 commented on
Dec 31, 2024 • 0 new comments -
feat(content,port): `AGGRO_CHARACTER` flag for enemies
#5846 commented on
Jan 4, 2025 • 0 new comments