Releases: brickadia-community/BrickadiaAutoPainter
Release 0.0.8
This release adds a post-paint stats menu that will display some statistics about your painting, as well as provide you with a heatmap of the palette color usage and a screenshot of the painting. This release also fixes an issue where color switching did not work correctly with palettes that have inconsistent column lengths (e.g. are not perfect rectangles).
See previous releases if you have trouble running this release.
Release 0.0.7
This release fixes some issues with the new hotkeys, as well as adds a "delete most frequent" option to skip colors in the advanced settings pane. This will use the hammer to delete the most frequent colors. Keep in mind that the hammer has a limited range, though, so you will need to be very near the destination image to remove these bricks.
See previous release descriptions if you run into issues with running these.
Release 0.0.6a
This release fixes a crash that occurred when painting finished. See release notes for release 0.0.6 for more information.
Release 0.0.6
Version 0.0.6 adds a few new features and a few bugfixes.
This version adds pausing/resuming and stopping to the paint operation. At any time during painting, press F4 to pause, and F4 again to resume. Press Esc to stop the paint operation entirely. A new paint operation can be started when the current one finishes or is stopped with Esc.
This version also fixes an OverflowError and memory error involving the grid alignment check feature. The OverflowError was being thrown due to proper intersection checks not occurring, and the memory error was not actually a memory error, but due to improper cloning/cropping of the game screenshot.
Release 0.0.5
This release adds a grid alignment check button and form, allowing you to check the grid before painting. It will display a dot over every assumed pixel, allowing you to find errors before wasting paint time.
This release supports x86 and x64, due to some problems Protostar encountered. Downloading the x86 runtime will only work with the x86 release, and vice versa with the x64 runtime/release.
The previous release was compiled for x86, so if it was working for you, it is suggested you keep using the x86 build.
Release 0.0.4
This release adds a new option to the advanced settings menu that allows you to choose when to skip paint colors, for example when an image is largely one color (a background) or when you want to skip transparent pixels.
As is with the previous release, the binary in this release is packed without the runtime, unlike the first one. If you are unable to open this binary, install the .NET Core 3.1 runtime.
Release 0.0.3
This release switches from bilinear interpolation to perspective transforms for alignment on the grid from corners. Painting at weird angles should be much more accurate now.
As is with the previous release, the binary in this release is packed without the runtime, unlike the first one. If you are unable to open this binary, install the .NET Core 3.1 runtime.
Release 0.0.2
Release 0.0.2 adds an advanced settings pane that allows you to edit individual paint delays and the color space used to restrict images to the palette.
Additionally, the binary in this release is packed without the runtime, unlike the last release. If you are unable to open this binary, install the .NET Core 3.1 runtime.
Release 0.0.1
Initial release of Brickadia Auto Painter.
This is my first time using VS's publish feature, so don't ask me why the executable is so big. I think it's bundling .NET Core with it. Oh well!