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Update UI documentation section
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borodust committed Dec 23, 2017
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* ***2D GUI***

System for creating in-game hardware-accelerated multi-window user interfaces: windows,
widgets, layouts, UI events. See `cl-bodge/poiu` (**P**lain **O**ld **I**nterface for
**U**sers).
widgets, layouts, UI events. See `cl-bodge/ui`.

* ***Scenegraph***

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* Chicken mesh loading, rendering and animation:
[Chicken](https://www.youtube.com/watch?v=ypZP4SNQOv8)
* SDF-based text rendering: [Hello text](https://www.youtube.com/watch?v=8q_ssF4eEQQ)
* GUI and [Text editing](https://www.youtube.com/watch?v=T5nCKKGj1J0)
* GUI and [Text editing](https://vimeo.com/248563459)

Also, check out [trivial-gamekit](https://github.com/borodust/trivial-gamekit) to get started
with `cl-bodge` bit by bit.
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