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cl-bodge.asd
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cl-bodge.asd
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(asdf:defsystem cl-bodge/utils
:description "Various utilities for cl-bodge"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (bodge-utilities)
:pathname "utils/"
:serial t
:components ((:file "utils")))
(asdf:defsystem cl-bodge/engine
:description "Bodacious Game Engine foundation library"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (:cl-bodge/utils :bodge-memory :bodge-math :bodge-concurrency
:bodge-blobs-support :claw :claw-utils :log4cl
:local-time :cffi :cl-flow :uiop :simple-flow-dispatcher
:cl-muth :float-features :bodge-libc-essentials)
:pathname "engine/"
:serial t
:components ((:file "packages")
(:module events
:components ((:file "event")
(:file "emitter")
(:file "listener")
(:file "hub")))
(:file "properties")
(:file "engine")
(:file "handle")
(:file "event")
(:file "generic-system")
(:file "thread-bound-system")))
(asdf:defsystem cl-bodge/resources
:description "Bodacious Game Engine resource management"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/utils cl-bodge/engine flexi-streams
opticl cl-fad chipz log4cl static-vectors
sndfile-blob bodge-sndfile cl-conspack)
:pathname "resources/"
:serial t
:components ((:file "packages")
(:file "storage")
(:file "handler")
(:file "registry")
(:module chunked :serial t
:components ((:file "resource")
(:file "container")
(:file "chunk-structure")))
(:file "audio")
(:file "image")
(:file "font")
(:file "font-atlas")
(:module scene :serial t
:components ((:file "scene")
(:file "read")
(:file "write")
(:file "handler")))))
(asdf:defsystem cl-bodge/host
:description "Bodacious Game Engine host system"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/engine bodge-host cl-bodge/utils log4cl cl-muth)
:pathname "host/"
:serial t
:components ((:file "packages")
(:file "events")
(:file "system")
(:file "hotkey")
(:file "input-map")))
(asdf:defsystem cl-bodge/graphics
:description "Bodacious Game Engine graphics system"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/engine cl-bodge/utils cl-bodge/host cl-bodge/resources
cl-opengl log4cl local-time cffi cl-ppcre
glad-blob bodge-glad static-vectors)
:pathname "graphics/"
:serial t
:components ((:file "packages")
(:file "utils")
(:file "state")
(:file "sync")
(:module "input" :components ((:file "common")
(:file "types")
(:file "buffers")
(:file "array-buffer")
(:file "index-buffer")
(:file "uniforms")
(:file "amalgams")
(:file "structs")
(:file "textures")))
(:module "output" :components ((:file "output")
(:file "default")
(:file "textures")
(:file "renderbuffer")
(:file "attachments")
(:file "framebuffer")))
(:file "shader-registry")
(:file "shader")
(:file "pipeline")
(:file "rendering")
(:file "context")
(:file "system")))
(asdf:defsystem cl-bodge/canvas
:description "Bodacious Game Engine vector graphics system"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/engine cl-bodge/utils cl-bodge/graphics
bodge-canvas cl-bodge/resources
trivial-garbage)
:pathname "canvas/"
:serial t
:components ((:file "packages")
(:file "canvas")
(:file "paint")
(:file "drawing")))
(asdf:defsystem cl-bodge/animation
:description "Bodacious Game Engine animation library"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/engine cl-bodge/utils cl-bodge/resources cl-bodge/graphics)
:pathname "animation/"
:serial t
:components ((:file "packages")
(:file "keyframed")
(:file "stream")
(:file "resources")))
(asdf:defsystem cl-bodge/audio
:description "Bodacious Game Engine audio system"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/engine cl-bodge/utils cl-bodge/host log4cl
cl-bodge/resources
openal-blob bodge-openal)
:pathname "audio/"
:serial t
:components ((:file "packages")
(:file "al")
(:file "buffer")
(:file "source")
(:file "system")))
(asdf:defsystem cl-bodge/physics/backend
:description "Bodacious Game Engine physics system"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:pathname "physics/backend"
:serial t
:components ((:file "packages")
(:file "backend")))
(asdf:defsystem cl-bodge/physics
:description "Bodacious Game Engine physics system"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/utils cl-bodge/engine cl-bodge/physics/backend)
:pathname "physics/"
:serial t
:components ((:file "packages")
(:file "api")
(:file "system")))
(asdf:defsystem cl-bodge/physics/3d
:description "Bodacious Game Engine physics system"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/utils cl-bodge/engine cl-bodge/physics/backend
ode-blob bodge-ode log4cl claw local-time)
:pathname "physics/3d/"
:serial t
:components ((:file "packages")
(:file "common")
(:module ode :components ((:file "ode")
(:file "contacts")
(:file "universe")
(:file "mass")
(:file "rigid-body")
(:file "joints")
(:file "geometry")))
(:file "engine")
(:file "universe")
(:file "mass")
(:file "contact")
(:file "rigid-body")
(:file "shape")))
(asdf:defsystem cl-bodge/physics/2d
:description "Bodacious Game Engine physics system"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/utils cl-bodge/engine cl-bodge/physics/backend
chipmunk-blob bodge-chipmunk log4cl claw
trivial-garbage cffi)
:pathname "physics/2d/"
:serial t
:components ((:file "packages")
(:file "utils")
(:file "chipmunk")
(:file "contact")
(:file "universe")
(:file "body")
(:file "shape")
(:file "joint")))
(asdf:defsystem cl-bodge/shading
:description "Bodacious Game Engine shading library"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/engine cl-bodge/utils cl-bodge/graphics)
:pathname "shading/"
:serial t
:components ((:file "packages")
(:file "math/math")
(:file "shadow/shadow")
(:file "phong/phong")
(:file "banner/banner")
(:file "skinning/skinning")
(:file "filament/filament")))
(asdf:defsystem cl-bodge/text
:description "Bodacious Game Engine text rendering"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/engine cl-bodge/utils cl-bodge/resources
cl-bodge/graphics log4cl)
:pathname "text/"
:serial t
:components ((:file "packages")
(:file "font")
(:file "text")
(:file "rated-queue")
(:file "text-cache")
(:module shaders :components ((:file "text")))
(:file "text-renderer")
(:file "resources")))
(asdf:defsystem cl-bodge/ui
:description "Bodacious Game Engine Plain Old Interface for Users"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/engine cl-bodge/utils bodge-ui cl-bodge/graphics cl-bodge/canvas
cl-bodge/host claw)
:pathname "ui/"
:serial t
:components ((:file "packages")
(:file "input-source")
(:file "rendering")
(:file "ui")))
(asdf:defsystem cl-bodge/scene
:description "Bodacious Game Engine scene handling"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/utils cl-bodge/engine)
:pathname "scene/"
:serial t
:components ((:file "packages")
(:file "scene")))
(asdf:defsystem cl-bodge/appkit
:description "Simple facade for cl-bodge facilities"
:version "1.0.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (log4cl cl-bodge/graphics cl-bodge/audio cl-bodge/host
cl-bodge/resources cl-bodge/canvas cl-bodge/ui
uiop cl-muth cl-fad cl-muth)
:pathname "appkit/"
:serial t
:components ((:file "packages")
(:file "appkit")))
(asdf:defsystem cl-bodge/distribution
:description "Bodacious Game Engine distribution helpers"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/utils cl-bodge/resources asdf uiop cl-fad cffi cl-ppcre
bodge-blobs-support inferior-shell split-sequence flexi-streams
trivial-features)
:pathname "distribution/"
:serial t
:components ((:file "packages")
(:file "utils")
(:file "distribution")
(:file "registry")
(:module darwin
:if-feature :darwin
:components ((:file "build")))
(:module unix
:if-feature (:and :unix (:not :darwin))
:components ((:file "build")))
(:module windows
:if-feature (:or :windows :win32)
:components ((:file "build")))
(:file "build-unknown" :if-feature (:not (:or :darwin :unix :win32 :windows)))
(:file "build")))
(asdf:defsystem cl-bodge/tests
:description "Test suite for cl-bodge engine"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/utils cl-bodge/text flexi-streams fiveam)
:pathname "t/"
:serial t
:components ((:file "packages")
(:file "suites")
(:file "rated-queue")
(:file "circular-buffer")
(:file "buffered-output-stream")))
(asdf:defsystem cl-bodge
:description "Bodacious Game Engine framework"
:version "0.4.0"
:author "Pavel Korolev"
:mailto "dev@borodust.org"
:license "MIT"
:depends-on (cl-bodge/engine cl-bodge/utils
cl-bodge/host cl-bodge/graphics cl-bodge/audio
cl-bodge/physics
cl-bodge/physics/2d cl-bodge/physics/3d
cl-bodge/resources cl-bodge/ui cl-bodge/text
cl-bodge/canvas cl-bodge/animation
cl-bodge/shading cl-bodge/scene cl-bodge/appkit)
:components ((:file "packages")))