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bitmap.go
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bitmap.go
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// Copyright 2010 The Walk Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package walk
import (
"fmt"
"image"
"image/color"
"math"
"syscall"
"unsafe"
"github.com/lxn/win"
)
const inchesPerMeter float64 = 39.37007874
type Bitmap struct {
hBmp win.HBITMAP
hPackedDIB win.HGLOBAL
size Size // in native pixels
dpi int
transparencyStatus transparencyStatus
}
type transparencyStatus byte
const (
transparencyUnknown transparencyStatus = iota
transparencyOpaque
transparencyTransparent
)
func BitmapFrom(src interface{}, dpi int) (*Bitmap, error) {
if src == nil {
return nil, nil
}
img, err := ImageFrom(src)
if err != nil {
return nil, err
}
return iconCache.Bitmap(img, dpi)
}
// NewBitmap creates an opaque bitmap with given size in 1/96" units at screen DPI.
//
// Deprecated: Newer applications should use NewBitmapForDPI.
func NewBitmap(size Size) (*Bitmap, error) {
dpi := screenDPI()
return newBitmap(SizeFrom96DPI(size, dpi), false, dpi)
}
// NewBitmapForDPI creates an opaque bitmap with given size in native pixels and DPI.
func NewBitmapForDPI(size Size, dpi int) (*Bitmap, error) {
return newBitmap(size, false, dpi)
}
// NewBitmapWithTransparentPixels creates a transparent bitmap with given size in 1/96" units at screen DPI.
//
// Deprecated: Newer applications should use NewBitmapWithTransparentPixelsForDPI.
func NewBitmapWithTransparentPixels(size Size) (*Bitmap, error) {
dpi := screenDPI()
return newBitmap(SizeFrom96DPI(size, dpi), true, dpi)
}
// NewBitmapWithTransparentPixelsForDPI creates a transparent bitmap with given size in native pixels and DPI.
func NewBitmapWithTransparentPixelsForDPI(size Size, dpi int) (*Bitmap, error) {
return newBitmap(size, true, dpi)
}
// newBitmap creates a bitmap with given size in native pixels and DPI.
func newBitmap(size Size, transparent bool, dpi int) (bmp *Bitmap, err error) {
err = withCompatibleDC(func(hdc win.HDC) error {
bufSize := int(size.Width * size.Height * 4)
var hdr win.BITMAPINFOHEADER
hdr.BiSize = uint32(unsafe.Sizeof(hdr))
hdr.BiBitCount = 32
hdr.BiCompression = win.BI_RGB
hdr.BiPlanes = 1
hdr.BiWidth = int32(size.Width)
hdr.BiHeight = int32(size.Height)
hdr.BiSizeImage = uint32(bufSize)
dpm := int32(math.Round(float64(dpi) * inchesPerMeter))
hdr.BiXPelsPerMeter = dpm
hdr.BiYPelsPerMeter = dpm
var bitsPtr unsafe.Pointer
hBmp := win.CreateDIBSection(hdc, &hdr, win.DIB_RGB_COLORS, &bitsPtr, 0, 0)
switch hBmp {
case 0, win.ERROR_INVALID_PARAMETER:
return newError("CreateDIBSection failed")
}
if transparent {
win.GdiFlush()
bits := (*[1 << 24]byte)(bitsPtr)
for i := 0; i < bufSize; i += 4 {
// Mark pixel as not drawn to by GDI.
bits[i+3] = 0x01
}
}
bmp, err = newBitmapFromHBITMAP(hBmp, dpi)
return err
})
return
}
// NewBitmapFromFile creates new bitmap from a bitmap file at 96dpi.
//
// Deprecated: Newer applications should use NewBitmapFromFileForDPI.
func NewBitmapFromFile(filePath string) (*Bitmap, error) {
return NewBitmapFromFileForDPI(filePath, 96)
}
// NewBitmapFromFileForDPI creates new bitmap from a bitmap file at given DPI.
func NewBitmapFromFileForDPI(filePath string, dpi int) (*Bitmap, error) {
var si win.GdiplusStartupInput
si.GdiplusVersion = 1
if status := win.GdiplusStartup(&si, nil); status != win.Ok {
return nil, newError(fmt.Sprintf("GdiplusStartup failed with status '%s'", status))
}
defer win.GdiplusShutdown()
var gpBmp *win.GpBitmap
if status := win.GdipCreateBitmapFromFile(syscall.StringToUTF16Ptr(filePath), &gpBmp); status != win.Ok {
return nil, newError(fmt.Sprintf("GdipCreateBitmapFromFile failed with status '%s' for file '%s'", status, filePath))
}
defer win.GdipDisposeImage((*win.GpImage)(gpBmp))
var hBmp win.HBITMAP
if status := win.GdipCreateHBITMAPFromBitmap(gpBmp, &hBmp, 0); status != win.Ok {
return nil, newError(fmt.Sprintf("GdipCreateHBITMAPFromBitmap failed with status '%s' for file '%s'", status, filePath))
}
return newBitmapFromHBITMAP(hBmp, dpi)
}
// NewBitmapFromImage creates a Bitmap from image.Image at 96dpi.
//
// Deprecated: Newer applications should use NewBitmapFromImageForDPI.
func NewBitmapFromImage(im image.Image) (*Bitmap, error) {
return NewBitmapFromImageForDPI(im, 96)
}
// NewBitmapFromImageForDPI creates a Bitmap from image.Image at given DPI.
func NewBitmapFromImageForDPI(im image.Image, dpi int) (*Bitmap, error) {
hBmp, err := hBitmapFromImage(im, dpi)
if err != nil {
return nil, err
}
return newBitmapFromHBITMAP(hBmp, dpi)
}
// NewBitmapFromResource creates a Bitmap at 96dpi from resource by name.
//
// Deprecated: Newer applications should use NewBitmapFromResourceForDPI.
func NewBitmapFromResource(name string) (*Bitmap, error) {
return newBitmapFromResource(syscall.StringToUTF16Ptr(name), 96)
}
// NewBitmapFromResourceForDPI creates a Bitmap at given DPI from resource by name.
func NewBitmapFromResourceForDPI(name string, dpi int) (*Bitmap, error) {
return newBitmapFromResource(syscall.StringToUTF16Ptr(name), dpi)
}
// NewBitmapFromResourceId creates a Bitmap at 96dpi from resource by ID.
//
// Deprecated: Newer applications should use NewBitmapFromResourceIdForDPI.
func NewBitmapFromResourceId(id int) (*Bitmap, error) {
return newBitmapFromResource(win.MAKEINTRESOURCE(uintptr(id)), 96)
}
// NewBitmapFromResourceIdForDPI creates a Bitmap at given DPI from resource by ID.
func NewBitmapFromResourceIdForDPI(id int, dpi int) (*Bitmap, error) {
return newBitmapFromResource(win.MAKEINTRESOURCE(uintptr(id)), dpi)
}
func newBitmapFromResource(res *uint16, dpi int) (bm *Bitmap, err error) {
hInst := win.GetModuleHandle(nil)
if hInst == 0 {
err = lastError("GetModuleHandle")
return
}
if hBmp := win.LoadImage(hInst, res, win.IMAGE_BITMAP, 0, 0, win.LR_CREATEDIBSECTION); hBmp == 0 {
err = lastError("LoadImage")
} else {
bm, err = newBitmapFromHBITMAP(win.HBITMAP(hBmp), dpi)
}
return
}
// NewBitmapFromImageWithSize creates a bitmap with given size in native units and paints the image on it streched.
func NewBitmapFromImageWithSize(image Image, size Size) (*Bitmap, error) {
var disposables Disposables
defer disposables.Treat()
dpi := int(math.Round(float64(size.Width) / float64(image.Size().Width) * 96.0))
bmp, err := NewBitmapWithTransparentPixelsForDPI(size, dpi)
if err != nil {
return nil, err
}
disposables.Add(bmp)
canvas, err := NewCanvasFromImage(bmp)
if err != nil {
return nil, err
}
defer canvas.Dispose()
canvas.dpi = dpi
if err := canvas.DrawImageStretchedPixels(image, Rectangle{0, 0, size.Width, size.Height}); err != nil {
return nil, err
}
disposables.Spare()
return bmp, nil
}
func NewBitmapFromWindow(window Window) (*Bitmap, error) {
hBmp, err := hBitmapFromWindow(window)
if err != nil {
return nil, err
}
return newBitmapFromHBITMAP(hBmp, window.DPI())
}
// NewBitmapFromIcon creates a new bitmap with given size in native pixels and 96dpi and paints the
// icon on it.
//
// Deprecated: Newer applications should use NewBitmapFromIconForDPI.
func NewBitmapFromIcon(icon *Icon, size Size) (*Bitmap, error) {
return NewBitmapFromIconForDPI(icon, size, 96)
}
// NewBitmapFromIconForDPI creates a new bitmap with given size in native pixels and DPI and paints
// the icon on it.
func NewBitmapFromIconForDPI(icon *Icon, size Size, dpi int) (*Bitmap, error) {
hBmp, err := hBitmapFromIcon(icon, size, dpi)
if err != nil {
return nil, err
}
return newBitmapFromHBITMAP(hBmp, dpi)
}
func (bmp *Bitmap) ToImage() (*image.RGBA, error) {
var bi win.BITMAPINFO
bi.BmiHeader.BiSize = uint32(unsafe.Sizeof(bi.BmiHeader))
hdc := win.GetDC(0)
if ret := win.GetDIBits(hdc, bmp.hBmp, 0, 0, nil, &bi, win.DIB_RGB_COLORS); ret == 0 {
return nil, newError("GetDIBits get bitmapinfo failed")
}
buf := make([]byte, bi.BmiHeader.BiSizeImage)
bi.BmiHeader.BiCompression = win.BI_RGB
if ret := win.GetDIBits(hdc, bmp.hBmp, 0, uint32(bi.BmiHeader.BiHeight), &buf[0], &bi, win.DIB_RGB_COLORS); ret == 0 {
return nil, newError("GetDIBits failed")
}
width := int(bi.BmiHeader.BiWidth)
height := int(bi.BmiHeader.BiHeight)
img := image.NewRGBA(image.Rect(0, 0, width, height))
n := 0
for y := 0; y < height; y++ {
for x := 0; x < width; x++ {
a := buf[n+3]
r := buf[n+2]
g := buf[n+1]
b := buf[n+0]
n += int(bi.BmiHeader.BiBitCount) / 8
img.Set(x, height-y-1, color.RGBA{r, g, b, a})
}
}
return img, nil
}
func (bmp *Bitmap) hasTransparency() (bool, error) {
if bmp.transparencyStatus == transparencyUnknown {
if err := bmp.withPixels(func(bi *win.BITMAPINFO, hdc win.HDC, pixels *[maxPixels]bgraPixel, pixelsLen int) error {
for i := 0; i < pixelsLen; i++ {
if pixels[i].A == 0x00 {
bmp.transparencyStatus = transparencyTransparent
break
}
}
return nil
}); err != nil {
return false, err
}
if bmp.transparencyStatus == transparencyUnknown {
bmp.transparencyStatus = transparencyOpaque
}
}
return bmp.transparencyStatus == transparencyTransparent, nil
}
func (bmp *Bitmap) postProcess() error {
return bmp.withPixels(func(bi *win.BITMAPINFO, hdc win.HDC, pixels *[maxPixels]bgraPixel, pixelsLen int) error {
for i := 0; i < pixelsLen; i++ {
switch pixels[i].A {
case 0x00:
// The pixel has been drawn to by GDI, so we make it fully opaque.
pixels[i].A = 0xff
case 0x01:
// The pixel has not been drawn to by GDI, so we make it fully transparent.
pixels[i].A = 0x00
bmp.transparencyStatus = transparencyTransparent
}
}
if 0 == win.SetDIBits(hdc, bmp.hBmp, 0, uint32(bi.BmiHeader.BiHeight), &pixels[0].B, bi, win.DIB_RGB_COLORS) {
return newError("SetDIBits")
}
return nil
})
}
type bgraPixel struct {
B byte
G byte
R byte
A byte
}
const maxPixels = 2 << 27
func (bmp *Bitmap) withPixels(f func(bi *win.BITMAPINFO, hdc win.HDC, pixels *[maxPixels]bgraPixel, pixelsLen int) error) error {
var bi win.BITMAPINFO
bi.BmiHeader.BiSize = uint32(unsafe.Sizeof(bi.BmiHeader))
hdc := win.GetDC(0)
if hdc == 0 {
return newError("GetDC")
}
defer win.ReleaseDC(0, hdc)
if ret := win.GetDIBits(hdc, bmp.hBmp, 0, 0, nil, &bi, win.DIB_RGB_COLORS); ret == 0 {
return newError("GetDIBits #1")
}
hPixels := win.GlobalAlloc(win.GMEM_FIXED, uintptr(bi.BmiHeader.BiSizeImage))
defer win.GlobalFree(hPixels)
pixels := (*[maxPixels]bgraPixel)(unsafe.Pointer(uintptr(hPixels)))
bi.BmiHeader.BiCompression = win.BI_RGB
if ret := win.GetDIBits(hdc, bmp.hBmp, 0, uint32(bi.BmiHeader.BiHeight), &pixels[0].B, &bi, win.DIB_RGB_COLORS); ret == 0 {
return newError("GetDIBits #2")
}
win.GdiFlush()
return f(&bi, hdc, pixels, int(bi.BmiHeader.BiSizeImage)/4)
}
func (bmp *Bitmap) Dispose() {
if bmp.hBmp != 0 {
win.DeleteObject(win.HGDIOBJ(bmp.hBmp))
win.GlobalUnlock(bmp.hPackedDIB)
win.GlobalFree(bmp.hPackedDIB)
bmp.hPackedDIB = 0
bmp.hBmp = 0
}
}
// Size returns bitmap size in 1/96" units.
func (bmp *Bitmap) Size() Size {
return SizeTo96DPI(bmp.size, bmp.dpi)
}
func (bmp *Bitmap) handle() win.HBITMAP {
return bmp.hBmp
}
func (bmp *Bitmap) draw(hdc win.HDC, location Point) error {
return bmp.drawStretched(hdc, Rectangle{X: location.X, Y: location.Y, Width: bmp.size.Width, Height: bmp.size.Height})
}
func (bmp *Bitmap) drawStretched(hdc win.HDC, bounds Rectangle) error {
return bmp.alphaBlend(hdc, bounds, 255)
}
// alphaBlend displays bitmaps that have transparent or semitransparent pixels. bounds is represented in native pixels.
func (bmp *Bitmap) alphaBlend(hdc win.HDC, bounds Rectangle, opacity byte) error {
return bmp.alphaBlendPart(hdc, bounds, Rectangle{0, 0, bmp.size.Width, bmp.size.Height}, opacity)
}
// alphaBlendPart displays bitmaps that have transparent or semitransparent pixels. dst and src are
// represented in native pixels.
func (bmp *Bitmap) alphaBlendPart(hdc win.HDC, dst, src Rectangle, opacity byte) error {
return bmp.withSelectedIntoMemDC(func(hdcMem win.HDC) error {
if opacity == 255 && (dst.Width != src.Width || dst.Height != src.Height) {
transparent, err := bmp.hasTransparency()
if err != nil {
return err
}
if !transparent {
if 0 == win.SetStretchBltMode(hdc, win.HALFTONE) {
return newError("SetStretchBltMode")
}
if !win.StretchBlt(
hdc,
int32(dst.X),
int32(dst.Y),
int32(dst.Width),
int32(dst.Height),
hdcMem,
int32(src.X),
int32(src.Y),
int32(src.Width),
int32(src.Height),
win.SRCCOPY,
) {
return newError("StretchBlt failed")
}
return nil
}
}
if !win.AlphaBlend(
hdc,
int32(dst.X),
int32(dst.Y),
int32(dst.Width),
int32(dst.Height),
hdcMem,
int32(src.X),
int32(src.Y),
int32(src.Width),
int32(src.Height),
win.BLENDFUNCTION{AlphaFormat: win.AC_SRC_ALPHA, SourceConstantAlpha: opacity},
) {
return newError("AlphaBlend failed")
}
return nil
})
}
func (bmp *Bitmap) withSelectedIntoMemDC(f func(hdcMem win.HDC) error) error {
return withCompatibleDC(func(hdcMem win.HDC) error {
hBmpOld := win.SelectObject(hdcMem, win.HGDIOBJ(bmp.hBmp))
if hBmpOld == 0 {
return newError("SelectObject failed")
}
defer win.SelectObject(hdcMem, hBmpOld)
return f(hdcMem)
})
}
// newBitmapFromHBITMAP creates Bitmap from win.HBITMAP.
//
// The BiXPelsPerMeter and BiYPelsPerMeter fields of win.BITMAPINFOHEADER are unreliable (for
// loaded PNG they are both unset). Therefore, we require caller to specify DPI explicitly.
func newBitmapFromHBITMAP(hBmp win.HBITMAP, dpi int) (bmp *Bitmap, err error) {
var dib win.DIBSECTION
if win.GetObject(win.HGDIOBJ(hBmp), unsafe.Sizeof(dib), unsafe.Pointer(&dib)) == 0 {
return nil, newError("GetObject failed")
}
bmih := &dib.DsBmih
bmihSize := uintptr(unsafe.Sizeof(*bmih))
pixelsSize := uintptr(int32(bmih.BiBitCount)*bmih.BiWidth*bmih.BiHeight) / 8
totalSize := uintptr(bmihSize + pixelsSize)
hPackedDIB := win.GlobalAlloc(win.GHND, totalSize)
dest := win.GlobalLock(hPackedDIB)
defer win.GlobalUnlock(hPackedDIB)
src := unsafe.Pointer(&dib.DsBmih)
win.MoveMemory(dest, src, bmihSize)
dest = unsafe.Pointer(uintptr(dest) + bmihSize)
src = dib.DsBm.BmBits
win.MoveMemory(dest, src, pixelsSize)
return &Bitmap{
hBmp: hBmp,
hPackedDIB: hPackedDIB,
size: Size{
int(bmih.BiWidth),
int(bmih.BiHeight),
},
dpi: dpi,
}, nil
}
func hBitmapFromImage(im image.Image, dpi int) (win.HBITMAP, error) {
var bi win.BITMAPV5HEADER
bi.BiSize = uint32(unsafe.Sizeof(bi))
bi.BiWidth = int32(im.Bounds().Dx())
bi.BiHeight = -int32(im.Bounds().Dy())
bi.BiPlanes = 1
bi.BiBitCount = 32
bi.BiCompression = win.BI_BITFIELDS
dpm := int32(math.Round(float64(dpi) * inchesPerMeter))
bi.BiXPelsPerMeter = dpm
bi.BiYPelsPerMeter = dpm
// The following mask specification specifies a supported 32 BPP
// alpha format for Windows XP.
bi.BV4RedMask = 0x00FF0000
bi.BV4GreenMask = 0x0000FF00
bi.BV4BlueMask = 0x000000FF
bi.BV4AlphaMask = 0xFF000000
hdc := win.GetDC(0)
defer win.ReleaseDC(0, hdc)
var lpBits unsafe.Pointer
// Create the DIB section with an alpha channel.
hBitmap := win.CreateDIBSection(hdc, &bi.BITMAPINFOHEADER, win.DIB_RGB_COLORS, &lpBits, 0, 0)
switch hBitmap {
case 0, win.ERROR_INVALID_PARAMETER:
return 0, newError("CreateDIBSection failed")
}
// Fill the image
bitmap_array := (*[1 << 30]byte)(unsafe.Pointer(lpBits))
i := 0
for y := im.Bounds().Min.Y; y != im.Bounds().Max.Y; y++ {
for x := im.Bounds().Min.X; x != im.Bounds().Max.X; x++ {
r, g, b, a := im.At(x, y).RGBA()
bitmap_array[i+3] = byte(a >> 8)
bitmap_array[i+2] = byte(r >> 8)
bitmap_array[i+1] = byte(g >> 8)
bitmap_array[i+0] = byte(b >> 8)
i += 4
}
}
return hBitmap, nil
}
func hBitmapFromWindow(window Window) (win.HBITMAP, error) {
hdcMem := win.CreateCompatibleDC(0)
if hdcMem == 0 {
return 0, newError("CreateCompatibleDC failed")
}
defer win.DeleteDC(hdcMem)
var r win.RECT
if !win.GetWindowRect(window.Handle(), &r) {
return 0, newError("GetWindowRect failed")
}
hdc := win.GetDC(window.Handle())
width, height := r.Right-r.Left, r.Bottom-r.Top
hBmp := win.CreateCompatibleBitmap(hdc, width, height)
win.ReleaseDC(window.Handle(), hdc)
hOld := win.SelectObject(hdcMem, win.HGDIOBJ(hBmp))
flags := win.PRF_CHILDREN | win.PRF_CLIENT | win.PRF_ERASEBKGND | win.PRF_NONCLIENT | win.PRF_OWNED
window.SendMessage(win.WM_PRINT, uintptr(hdcMem), uintptr(flags))
win.SelectObject(hdcMem, hOld)
return hBmp, nil
}
// hBitmapFromIcon creates a new win.HBITMAP with given size in native pixels and DPI, and paints
// the icon on it stretched.
func hBitmapFromIcon(icon *Icon, size Size, dpi int) (win.HBITMAP, error) {
hdc := win.GetDC(0)
defer win.ReleaseDC(0, hdc)
hdcMem := win.CreateCompatibleDC(hdc)
if hdcMem == 0 {
return 0, newError("CreateCompatibleDC failed")
}
defer win.DeleteDC(hdcMem)
var bi win.BITMAPV5HEADER
bi.BiSize = uint32(unsafe.Sizeof(bi))
bi.BiWidth = int32(size.Width)
bi.BiHeight = int32(size.Height)
bi.BiPlanes = 1
bi.BiBitCount = 32
bi.BiCompression = win.BI_RGB
dpm := int32(math.Round(float64(dpi) * inchesPerMeter))
bi.BiXPelsPerMeter = dpm
bi.BiYPelsPerMeter = dpm
// The following mask specification specifies a supported 32 BPP
// alpha format for Windows XP.
bi.BV4RedMask = 0x00FF0000
bi.BV4GreenMask = 0x0000FF00
bi.BV4BlueMask = 0x000000FF
bi.BV4AlphaMask = 0xFF000000
hBmp := win.CreateDIBSection(hdcMem, &bi.BITMAPINFOHEADER, win.DIB_RGB_COLORS, nil, 0, 0)
switch hBmp {
case 0, win.ERROR_INVALID_PARAMETER:
return 0, newError("CreateDIBSection failed")
}
hOld := win.SelectObject(hdcMem, win.HGDIOBJ(hBmp))
defer win.SelectObject(hdcMem, hOld)
err := icon.drawStretched(hdcMem, Rectangle{Width: size.Width, Height: size.Height})
if err != nil {
return 0, err
}
return hBmp, nil
}
func withCompatibleDC(f func(hdc win.HDC) error) error {
hdc := win.CreateCompatibleDC(0)
if hdc == 0 {
return newError("CreateCompatibleDC failed")
}
defer win.DeleteDC(hdc)
return f(hdc)
}