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notifyicon.go
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notifyicon.go
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// Copyright 2011 The Walk Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package walk
import (
"syscall"
"unsafe"
"github.com/lxn/win"
)
var notifyIcons = make(map[*NotifyIcon]bool)
func notifyIconWndProc(hwnd win.HWND, msg uint32, wParam, lParam uintptr) (result uintptr) {
// Retrieve our *NotifyIcon from the message window.
ptr := win.GetWindowLongPtr(hwnd, win.GWLP_USERDATA)
ni := (*NotifyIcon)(unsafe.Pointer(ptr))
switch lParam {
case win.WM_LBUTTONDOWN:
ni.publishMouseEvent(&ni.mouseDownPublisher, LeftButton)
case win.WM_LBUTTONUP:
ni.publishMouseEvent(&ni.mouseUpPublisher, LeftButton)
case win.WM_RBUTTONDOWN:
ni.publishMouseEvent(&ni.mouseDownPublisher, RightButton)
case win.WM_RBUTTONUP:
ni.publishMouseEvent(&ni.mouseUpPublisher, RightButton)
win.SendMessage(hwnd, msg, wParam, win.WM_CONTEXTMENU)
case win.WM_CONTEXTMENU:
if ni.contextMenu.Actions().Len() == 0 {
break
}
win.SetForegroundWindow(hwnd)
var p win.POINT
if !win.GetCursorPos(&p) {
lastError("GetCursorPos")
}
ni.applyDPI()
actionId := uint16(win.TrackPopupMenuEx(
ni.contextMenu.hMenu,
win.TPM_NOANIMATION|win.TPM_RETURNCMD,
p.X,
p.Y,
hwnd,
nil))
if actionId != 0 {
if action, ok := actionsById[actionId]; ok {
action.raiseTriggered()
}
}
return 0
case win.NIN_BALLOONUSERCLICK:
ni.messageClickedPublisher.Publish()
}
return win.DefWindowProc(hwnd, msg, wParam, lParam)
}
// NotifyIcon represents an icon in the taskbar notification area.
type NotifyIcon struct {
id uint32
hWnd win.HWND
lastDPI int
contextMenu *Menu
icon Image
toolTip string
visible bool
mouseDownPublisher MouseEventPublisher
mouseUpPublisher MouseEventPublisher
messageClickedPublisher EventPublisher
}
// NewNotifyIcon creates and returns a new NotifyIcon.
//
// The NotifyIcon is initially not visible.
func NewNotifyIcon(form Form) (*NotifyIcon, error) {
fb := form.AsFormBase()
// Add our notify icon to the status area and make sure it is hidden.
nid := win.NOTIFYICONDATA{
HWnd: fb.hWnd,
UFlags: win.NIF_MESSAGE | win.NIF_STATE,
DwState: win.NIS_HIDDEN,
DwStateMask: win.NIS_HIDDEN,
UCallbackMessage: notifyIconMessageId,
}
nid.CbSize = uint32(unsafe.Sizeof(nid) - unsafe.Sizeof(win.HICON(0)))
if !win.Shell_NotifyIcon(win.NIM_ADD, &nid) {
return nil, newError("Shell_NotifyIcon")
}
// We want XP-compatible message behavior.
nid.UVersion = win.NOTIFYICON_VERSION
if !win.Shell_NotifyIcon(win.NIM_SETVERSION, &nid) {
return nil, newError("Shell_NotifyIcon")
}
// Create and initialize the NotifyIcon already.
menu, err := NewMenu()
if err != nil {
return nil, err
}
menu.window = form
ni := &NotifyIcon{
id: nid.UID,
hWnd: fb.hWnd,
contextMenu: menu,
}
menu.getDPI = ni.DPI
// Set our *NotifyIcon as user data for the message window.
win.SetWindowLongPtr(fb.hWnd, win.GWLP_USERDATA, uintptr(unsafe.Pointer(ni)))
notifyIcons[ni] = true
return ni, nil
}
func (ni *NotifyIcon) DPI() int {
fakeWb := WindowBase{hWnd: win.FindWindow(syscall.StringToUTF16Ptr("Shell_TrayWnd"), syscall.StringToUTF16Ptr(""))}
return fakeWb.DPI()
}
func (ni *NotifyIcon) applyDPI() {
dpi := ni.DPI()
if dpi == ni.lastDPI {
return
}
ni.lastDPI = dpi
for _, action := range ni.contextMenu.actions.actions {
if action.image != nil {
ni.contextMenu.onActionChanged(action)
}
}
icon := ni.icon
ni.icon = nil
if icon != nil {
ni.SetIcon(icon)
}
}
func (ni *NotifyIcon) notifyIconData() *win.NOTIFYICONDATA {
nid := &win.NOTIFYICONDATA{
UID: ni.id,
HWnd: ni.hWnd,
}
nid.CbSize = uint32(unsafe.Sizeof(*nid) - unsafe.Sizeof(win.HICON(0)))
return nid
}
// Dispose releases the operating system resources associated with the
// NotifyIcon.
//
// The associated Icon is not disposed of.
func (ni *NotifyIcon) Dispose() error {
if ni.hWnd == 0 {
return nil
}
delete(notifyIcons, ni)
nid := ni.notifyIconData()
if !win.Shell_NotifyIcon(win.NIM_DELETE, nid) {
return newError("Shell_NotifyIcon")
}
ni.hWnd = 0
return nil
}
func (ni *NotifyIcon) showMessage(title, info string, iconType uint32, icon Image) error {
nid := ni.notifyIconData()
nid.UFlags = win.NIF_INFO
nid.DwInfoFlags = iconType
var oldIcon Image
if iconType == win.NIIF_USER && icon != nil {
oldIcon = ni.icon
if err := ni.setNIDIcon(nid, icon); err != nil {
return err
}
nid.UFlags |= win.NIF_ICON
}
if title16, err := syscall.UTF16FromString(title); err == nil {
copy(nid.SzInfoTitle[:], title16)
}
if info16, err := syscall.UTF16FromString(info); err == nil {
copy(nid.SzInfo[:], info16)
}
if !win.Shell_NotifyIcon(win.NIM_MODIFY, nid) {
return newError("Shell_NotifyIcon")
}
if oldIcon != nil {
ni.icon = nil
ni.SetIcon(oldIcon)
}
return nil
}
// ShowMessage displays a neutral message balloon above the NotifyIcon.
//
// The NotifyIcon must be visible before calling this method.
func (ni *NotifyIcon) ShowMessage(title, info string) error {
return ni.showMessage(title, info, win.NIIF_NONE, nil)
}
// ShowInfo displays an info message balloon above the NotifyIcon.
//
// The NotifyIcon must be visible before calling this method.
func (ni *NotifyIcon) ShowInfo(title, info string) error {
return ni.showMessage(title, info, win.NIIF_INFO, nil)
}
// ShowWarning displays a warning message balloon above the NotifyIcon.
//
// The NotifyIcon must be visible before calling this method.
func (ni *NotifyIcon) ShowWarning(title, info string) error {
return ni.showMessage(title, info, win.NIIF_WARNING, nil)
}
// ShowError displays an error message balloon above the NotifyIcon.
//
// The NotifyIcon must be visible before calling this method.
func (ni *NotifyIcon) ShowError(title, info string) error {
return ni.showMessage(title, info, win.NIIF_ERROR, nil)
}
// ShowCustom displays a custom icon message balloon above the NotifyIcon.
// If icon is nil, the main notification icon is used instead of a custom one.
//
// The NotifyIcon must be visible before calling this method.
func (ni *NotifyIcon) ShowCustom(title, info string, icon Image) error {
return ni.showMessage(title, info, win.NIIF_USER, icon)
}
// ContextMenu returns the context menu of the NotifyIcon.
func (ni *NotifyIcon) ContextMenu() *Menu {
return ni.contextMenu
}
// Icon returns the Icon of the NotifyIcon.
func (ni *NotifyIcon) Icon() Image {
return ni.icon
}
// SetIcon sets the Icon of the NotifyIcon.
func (ni *NotifyIcon) SetIcon(icon Image) error {
if icon == ni.icon {
return nil
}
nid := ni.notifyIconData()
nid.UFlags = win.NIF_ICON
if icon == nil {
nid.HIcon = 0
} else {
if err := ni.setNIDIcon(nid, icon); err != nil {
return err
}
}
if !win.Shell_NotifyIcon(win.NIM_MODIFY, nid) {
return newError("Shell_NotifyIcon")
}
ni.icon = icon
return nil
}
func (ni *NotifyIcon) setNIDIcon(nid *win.NOTIFYICONDATA, icon Image) error {
dpi := ni.DPI()
ic, err := iconCache.Icon(icon, dpi)
if err != nil {
return err
}
nid.HIcon = ic.handleForDPI(dpi)
return nil
}
// ToolTip returns the tool tip text of the NotifyIcon.
func (ni *NotifyIcon) ToolTip() string {
return ni.toolTip
}
// SetToolTip sets the tool tip text of the NotifyIcon.
func (ni *NotifyIcon) SetToolTip(toolTip string) error {
if toolTip == ni.toolTip {
return nil
}
nid := ni.notifyIconData()
nid.UFlags = win.NIF_TIP
copy(nid.SzTip[:], syscall.StringToUTF16(toolTip))
if !win.Shell_NotifyIcon(win.NIM_MODIFY, nid) {
return newError("Shell_NotifyIcon")
}
ni.toolTip = toolTip
return nil
}
// Visible returns if the NotifyIcon is visible.
func (ni *NotifyIcon) Visible() bool {
return ni.visible
}
// SetVisible sets if the NotifyIcon is visible.
func (ni *NotifyIcon) SetVisible(visible bool) error {
if visible == ni.visible {
return nil
}
nid := ni.notifyIconData()
nid.UFlags = win.NIF_STATE
nid.DwStateMask = win.NIS_HIDDEN
if !visible {
nid.DwState = win.NIS_HIDDEN
}
if !win.Shell_NotifyIcon(win.NIM_MODIFY, nid) {
return newError("Shell_NotifyIcon")
}
ni.visible = visible
return nil
}
func (ni *NotifyIcon) publishMouseEvent(publisher *MouseEventPublisher, button MouseButton) {
var p win.POINT
if !win.GetCursorPos(&p) {
lastError("GetCursorPos")
}
publisher.Publish(int(p.X), int(p.Y), button)
}
// MouseDown returns the event that is published when a mouse button is pressed
// while the cursor is over the NotifyIcon.
func (ni *NotifyIcon) MouseDown() *MouseEvent {
return ni.mouseDownPublisher.Event()
}
// MouseDown returns the event that is published when a mouse button is released
// while the cursor is over the NotifyIcon.
func (ni *NotifyIcon) MouseUp() *MouseEvent {
return ni.mouseUpPublisher.Event()
}
// MessageClicked occurs when the user clicks a message shown with ShowMessage or
// one of its iconed variants.
func (ni *NotifyIcon) MessageClicked() *Event {
return ni.messageClickedPublisher.Event()
}