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glCompressedTexSubImage2D.xhtml
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<div class="refentry" title="glCompressedTexSubImage2D"><a id="glCompressedTexSubImage2D"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glCompressedTexSubImage2D — specify a two-dimensional compressed texture subimage</p></div><div class="refsynopsisdiv" title="C Specification"><h2>C Specification</h2><div class="funcsynopsis"><table class="funcprototype-table"><tr><td><code class="funcdef">void <b class="fsfunc">glCompressedTexSubImage2D</b>(</code></td><td>GLenum <var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLint <var class="pdparam">level</var>, </td></tr><tr><td> </td><td>GLint <var class="pdparam">xoffset</var>, </td></tr><tr><td> </td><td>GLint <var class="pdparam">yoffset</var>, </td></tr><tr><td> </td><td>GLsizei <var class="pdparam">width</var>, </td></tr><tr><td> </td><td>GLsizei <var class="pdparam">height</var>, </td></tr><tr><td> </td><td>GLenum <var class="pdparam">format</var>, </td></tr><tr><td> </td><td>GLsizei <var class="pdparam">imageSize</var>, </td></tr><tr><td> </td><td>const GLvoid * <var class="pdparam">data</var><code>)</code>;</td></tr></table><div class="funcprototype-spacer"> </div></div></div><div class="refsect1" title="Parameters"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term">
<em class="parameter"><code>target</code></em>
</span></dt><dd><p>Specifies the target texture. Must be
<code class="constant">GL_TEXTURE_2D</code>.</p></dd><dt><span class="term">
<em class="parameter"><code>level</code></em>
</span></dt><dd><p>Specifies the level-of-detail number.</p></dd><dt><span class="term">
<em class="parameter"><code>xoffset</code></em>
</span></dt><dd><p>Specifies a texel offset in the x direction within
the texture array.</p></dd><dt><span class="term">
<em class="parameter"><code>yoffset</code></em>
</span></dt><dd><p>Specifies a texel offset in the y direction within
the texture array.</p></dd><dt><span class="term">
<em class="parameter"><code>width</code></em>
</span></dt><dd><p>Specifies the width of the texture subimage.</p></dd><dt><span class="term">
<em class="parameter"><code>height</code></em>
</span></dt><dd><p>Specifies the height of the texture subimage.</p></dd><dt><span class="term">
<em class="parameter"><code>format</code></em>
</span></dt><dd><p>Specifies the format of the pixel data.
Currently, there is no supported format.</p></dd><dt><span class="term">
<em class="parameter"><code>imageSize</code></em>
</span></dt><dd><p>Specifies the size of the compressed pixel data in bytes.</p></dd><dt><span class="term">
<em class="parameter"><code>data</code></em>
</span></dt><dd><p>Specifies a pointer to the compressed image data in
memory.</p></dd></dl></div></div><div class="refsect1" title="Description"><a id="description"></a><h2>Description</h2><p>
<code class="function">glCompressedTexSubImage2D</code>
redefines a contiguous subregion of an existing two-dimensional
compressed texture image.
The texels referenced by <em class="parameter"><code>pixels</code></em>
replace the portion of the existing texture array with x indices
<em class="parameter"><code>xoffset</code></em> and
<math overflow="scroll">
<mi>xoffset</mi><mo>+</mo><mi>width</mi><mo>-</mo><mn>1</mn>
</math>,
inclusive, and y indices <em class="parameter"><code>yoffset</code></em> and
<math overflow="scroll">
<mi>yoffset</mi><mo>+</mo><mi>height</mi><mo>-</mo><mn>1</mn>
</math>,
inclusive. This region may not include any texels outside the
range of the texture array as it was originally specified. It
is not an error to specify a subtexture with zero width or
height, but such a specification has no effect.</p><p><em class="parameter"><code>format</code></em> must be the same compressed-texture format
previously specified by
<a class="citerefentry" href="glCompressedTexImage2D"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage2D</span></span></a>.</p><p>The required paletted formats do not allow subimage updates,
but other formats defined by extensions may.</p></div><div class="refsect1" title="Notes"><a id="notes"></a><h2>Notes</h2><p><a class="citerefentry" href="glPixelStorei"><span class="citerefentry"><span class="refentrytitle">glPixelStorei</span></span></a>
has no effect on compressed texture images.</p><p>
<code class="function">glCompressedTexSubImage2D</code>
specifies the two-dimensional sub texture for the currently bound texture,
specified with
<a class="citerefentry" href="glBindTexture"><span class="citerefentry"><span class="refentrytitle">glBindTexture</span></span></a>,
and the current texture
unit, specified with
<a class="citerefentry" href="glActiveTexture"><span class="citerefentry"><span class="refentrytitle">glActiveTexture</span></span></a>.
</p></div><div class="refsect1" title="Errors"><a id="errors"></a><h2>Errors</h2><p><code class="constant">GL_INVALID_ENUM</code> is generated if
<em class="parameter"><code>target</code></em> is not <code class="constant">GL_TEXTURE_2D</code>.
</p><p><code class="constant">GL_INVALID_VALUE</code> is generated if
<em class="parameter"><code>level</code></em> is less than 0.</p><p><code class="constant">GL_INVALID_VALUE</code> may be generated if
<em class="parameter"><code>level</code></em> is greater than
<math overflow="scroll">
<msub><mo>log</mo><mn>2</mn></msub><mi>max</mi>
</math>, where
<em class="replaceable"><code>max</code></em> is the returned value of
<code class="constant">GL_MAX_TEXTURE_SIZE</code>.</p><p>
<code class="constant">GL_INVALID_VALUE</code> is generated if
<math overflow="scroll">
<mrow>
<mi mathvariant="italic">xoffset</mi>
<mo><</mo>
0
</mrow>
</math>,
<math overflow="scroll">
<mrow>
<mfenced open="(" close=")">
<mrow>
<mi mathvariant="italic">xoffset</mi>
<mo>+</mo>
<mi mathvariant="italic">width</mi>
</mrow>
</mfenced>
<mo>></mo>
<mi mathvariant="italic">w</mi>
</mrow>
</math>,
<math overflow="scroll">
<mrow>
<mi mathvariant="italic">yoffset</mi>
<mo><</mo>
0
</mrow>
</math>,
or
<math overflow="scroll">
<mrow>
<mfenced open="(" close=")">
<mrow>
<mi mathvariant="italic">yoffset</mi>
<mo>+</mo>
<mi mathvariant="italic">height</mi>
</mrow>
</mfenced>
<mo>></mo>
<mi mathvariant="italic">h</mi>
</mrow>
</math>,
where
<math overflow="scroll"><mi mathvariant="italic">w</mi></math>
is the width and
<math overflow="scroll"><mi mathvariant="italic">h</mi></math>
is the height
of the texture image being modified.
</p><p><code class="constant">GL_INVALID_VALUE</code> is generated if
<em class="parameter"><code>width</code></em> or
<em class="parameter"><code>height</code></em> is less than 0.</p><p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if the texture array has not
been defined by a previous
<a class="citerefentry" href="glCompressedTexImage2D"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage2D</span></span></a>
operation whose <em class="parameter"><code>internalformat</code></em> matches the <em class="parameter"><code>format</code></em>
of <code class="function">glCompressedTexSubImage2D</code>.
</p><p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if parameter combinations are not
supported by the specific compressed internal format as specified in the
specific texture compression extension.
</p><p>
Undefined results, including abnormal program termination, are generated if
<em class="parameter"><code>data</code></em> is not encoded in a manner consistent with the extension
specification defining the internal compression format.
</p></div><div class="refsect1" title="Associated Gets"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
<a class="citerefentry" href="glGet"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with arguments
<code class="constant">GL_NUM_COMPRESSED_TEXTURE_FORMATS</code> and
<code class="constant">GL_COMPRESSED_TEXTURE_FORMATS</code>
</p><p>
<a class="citerefentry" href="glGet"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a>
with argument <code class="constant">GL_MAX_TEXTURE_SIZE</code></p></div><div class="refsect1" title="See Also"><a id="seealso"></a><h2>See Also</h2><p>
<a class="citerefentry" href="glActiveTexture"><span class="citerefentry"><span class="refentrytitle">glActiveTexture</span></span></a>,
<a class="citerefentry" href="glBindTexture"><span class="citerefentry"><span class="refentrytitle">glBindTexture</span></span></a>,
<a class="citerefentry" href="glCompressedTexImage2D"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage2D</span></span></a>,
<a class="citerefentry" href="glCopyTexSubImage2D"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage2D</span></span></a>,
<a class="citerefentry" href="glGet"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a>,
<a class="citerefentry" href="glPixelStorei"><span class="citerefentry"><span class="refentrytitle">glPixelStorei</span></span></a>,
<a class="citerefentry" href="glTexEnv"><span class="citerefentry"><span class="refentrytitle">glTexEnv</span></span></a>,
<a class="citerefentry" href="glTexParameter"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>
</p></div><div class="refsect1" title="Copyright"><a id="copyright"></a><h2>Copyright</h2><p>
Copyright © 2003-2004
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
<a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
</p></div></div>