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Updated Linux libopenal.a to include support for PulseAudio backend
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Steve Grenier committed Dec 19, 2012
1 parent 74a9a54 commit dfbb25c
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Showing 3 changed files with 2 additions and 2 deletions.
Binary file modified external-deps/openal/lib/linux/x64/libopenal.a
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2 changes: 1 addition & 1 deletion gameplay-samples/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -43,7 +43,7 @@ set(GAMEPLAY_LIBRARIES
X11
)

add_definitions(-lstdc++ -lgameplay -lm -llua -lz -lpng -logg -lvorbis -lBulletCollision -lBulletDynamics -lLinearMath-lopenal -LGLEW -lGL -lrt -ldl -lX11)
add_definitions(-lstdc++ -lgameplay -lm -llua -lz -lpng -lvorbis -logg -lBulletCollision -lBulletDynamics -lLinearMath-lopenal -LGLEW -lGL -lrt -ldl -lX11)

add_subdirectory(sample00-mesh)
add_subdirectory(sample01-longboard)
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2 changes: 1 addition & 1 deletion gameplay-tests/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@ set(GAMEPLAY_LIBRARIES
X11
)

add_definitions(-lstdc++ -lgameplay -lm -llua -lz -lpng -logg -lvorbis -lBulletCollision -lBulletDynamics -lLinearMath-lopenal -LGLEW -lGL -lrt -ldl -lX11)
add_definitions(-lstdc++ -lgameplay -lm -llua -lz -lpng -lvorbis -logg -lBulletCollision -lBulletDynamics -lLinearMath-lopenal -LGLEW -lGL -lrt -ldl -lX11)

set( GAME_NAME gameplay-tests)

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