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This is a framebuffer implementation of liteHTML. It probably won't use hardware acceleration.

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liteHTML_fb:

Keelin:

Tested on linux (4.9.0-kali4-amd64)
gcc version 6.3.0 20170516 (Debian 6.3.0-18)
cmake version 3.7.2
freetype2 version 18.3.12
libpng version 1.6.28
litehtml version at d7cc6ab (Apr 7, 2017)

My steps, assuming "." is project directory:

  1. Download litehtml and place folder into "./lib/" directory
  2. Compile litehtml from "./lib/litehtml/" using cmake . then make
  3. Compile project from "." using make
  4. Run the compiled program from "./build" using ./uxmux <html_file> <master_css> (Right click the screen to exit the program.)

Oliver:

I added 'toolchain_file' to be used by cmake for cross-compiling to arm. You'll have to replace '/mnt/beagle' with your mountpoint. The cmake command is: cmake -DCMAKE_TOOLCHAIN_FILE=toolchain_file .

For more info: http://www.vtk.org/Wiki/CMake_Cross_Compiling


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This is a framebuffer implementation of liteHTML. It probably won't use hardware acceleration.

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