Skip to content

Commit

Permalink
[Keymap] removes gamelayer, finally got rgb working (qmk#5817)
Browse files Browse the repository at this point in the history
* removes gamelayer, finally got rgb working

* lowercasing readme

* changed to layout_ortho_4x12

* rules.mk: Removed BACKLIGHT_CUSTOM_DRIVER
  • Loading branch information
Waples authored and drashna committed Aug 8, 2019
1 parent 406f03b commit c0e6734
Show file tree
Hide file tree
Showing 3 changed files with 15 additions and 37 deletions.
35 changes: 10 additions & 25 deletions keyboards/jj40/keymaps/waples/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -4,15 +4,13 @@ extern keymap_config_t keymap_config;

#define _QWERTY 0
#define _DVORAK 1
#define _GAME 2
#define _LEFTY 3
#define _RIGHTY 4
#define _DUAL 5
#define _LEFTY 2
#define _RIGHTY 3
#define _DUAL 4

enum jj40_keycodes {
QWERTY = SAFE_RANGE,
DVORAK,
GAME,
LEFTY,
RIGHTY,
DUAL,
Expand All @@ -28,21 +26,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, SHFTENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, \
KC_PSCR, KC_BSPC, KC_LALT, _______, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
KC_PSCR, KC_BSPC, KC_CAPS, KC_LALT, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),

[_DVORAK] = LAYOUT_ortho_4x12( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
CTLESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, SHFTENT, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, \
KC_PSCR, KC_LGUI, KC_LALT, KC_CAPS, LEFTY, KC_BSPC, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),

[_GAME] = LAYOUT_ortho_4x12( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, _______, _______, _______, _______, QWERTY, \
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, _______, _______, _______, _______, _______, _______, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, _______, _______, _______, _______, \
KC_LCTL, KC_1, KC_2, KC_3, LEFTY, KC_SPC, KC_BSPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
KC_PSCR, KC_BSPC, KC_CAPS, KC_LALT, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),

[_LEFTY] = LAYOUT_ortho_4x12( \
Expand All @@ -59,11 +50,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_F9, KC_F10, KC_F11, _______, _______, _______, _______, _______, _______, _______, _______ \
),

[_DUAL] = LAYOUT_ortho_4x12( \
RESET, _______, _______, _______, _______, QWERTY, GAME, _______, _______, _______, BL_BRTG, RESET, \
_______, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, AG_NORM, AG_SWAP, _______, _______, _______, BL_TOGG, _______, \
_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, TG_NKRO, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, DVORAK, _______, _______, _______, _______, _______ \
[_DUAL] = LAYOUT_ortho_4x12( \
RESET, _______, _______, _______, _______, QWERTY, DVORAK, _______, _______, RGB_HUD, RGB_TOG, RESET, \
_______, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, AG_NORM, AG_SWAP, _______, _______, RGB_HUI, RGB_MOD, _______, \
_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, TG_NKRO, _______, _______, RGB_SAD, RGB_VAD, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_VAI, _______ \
)
};

Expand All @@ -86,12 +77,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
case GAME:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_GAME);
}
return false;
break;
case LEFTY:
if (record->event.pressed) {
layer_on(_LEFTY);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -6,11 +6,15 @@
I currently have the following layers in my keymap:
* Qwerty (as default)
* Dvorak (still learning this type of layout, so not really used much)
* Gaming (WIP! I tried some I found, but didn't like them, so I'm in the progress of making my own)
* Lefty (lower)
* Righty (raise)
* Dual (adjust)

### Note to self:
YOU NEED TO USE [bootloadHID -r jj40_waples.hex](https://github.com/qmk/qmk_firmware/tree/master/keyboards/jj40)

## the stuff below is out of date and I think about removing them from this readme

#### QWERTY
| Tab | Q | W | E | R | T | Y | U | I | O | P | Bsp |
|C_Esc| A | S | D | F | G | H | J | K | L | ; |S_Ent|
Expand All @@ -24,14 +28,6 @@ I currently have the following layers in my keymap:
| Sft | ; | Q | J | K | X | B | M | W | V | Z | / |
|P_SCR| GUI | Alt | Cps | ^L^ | Bsp | Spc | ^R^ | Lft | Dwn | Up! | Rgt |


#### GAMING
| Tab | Q | W | E | R | T | | | | | |QWERT|
| Esc | A | S | D | F | G | | | | | | |
| Sft | Z | X | C | V | B | | | | | | |
| Ctl | 1 | 2 | 3 | ^L^ | Spc | Bsp | ^R^ | Lft | Dwn | Up | Rgt |


#### LEFTY (lower)
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bsp |
| Del | | | | | | | ( | ) | [ | ] | |
Expand All @@ -51,5 +47,3 @@ I currently have the following layers in my keymap:
| | Prv | Stp | Tog | Nxt | Nrm | Swp | | | | | |
| | | Mte | Vol-| Vol+| | NKRO| | | | | |
| | | | | | |DVORK| | | | | |


1 change: 0 additions & 1 deletion keyboards/jj40/keymaps/waples/rules.mk
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,6 @@ EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = yes
BACKLIGHT_CUSTOM_DRIVER = yes
RGBLIGHT_ENABLE = yes
RGBLIGHT_CUSTOM_DRIVER = yes
KEY_LOCK_ENABLE = yes

0 comments on commit c0e6734

Please sign in to comment.