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Avoid setting PBR properties when they are not found on mtl file #4440

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Apr 13, 2022
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21 changes: 11 additions & 10 deletions code/AssetLib/Obj/ObjFileData.h
Original file line number Diff line number Diff line change
Expand Up @@ -47,6 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/types.h>
#include <map>
#include <vector>
#include "Common/Maybe.h"

namespace Assimp {
namespace ObjFile {
Expand Down Expand Up @@ -183,15 +184,15 @@ struct Material {
aiColor3D transparent;

//! PBR Roughness
ai_real roughness;
Maybe<ai_real> roughness;
//! PBR Metallic
ai_real metallic;
Maybe<ai_real> metallic;
//! PBR Metallic
aiColor3D sheen;
Maybe<aiColor3D> sheen;
//! PBR Clearcoat Thickness
ai_real clearcoat_thickness;
Maybe<ai_real> clearcoat_thickness;
//! PBR Clearcoat Rougness
ai_real clearcoat_roughness;
Maybe<ai_real> clearcoat_roughness;
//! PBR Anisotropy
ai_real anisotropy;

Expand All @@ -206,11 +207,11 @@ struct Material {
illumination_model(1),
ior(ai_real(1.0)),
transparent(ai_real(1.0), ai_real(1.0), ai_real(1.0)),
roughness(ai_real(1.0)),
metallic(ai_real(0.0)),
sheen(ai_real(1.0), ai_real(1.0), ai_real(1.0)),
clearcoat_thickness(ai_real(0.0)),
clearcoat_roughness(ai_real(0.0)),
roughness(),
metallic(),
sheen(),
clearcoat_thickness(),
clearcoat_roughness(),
anisotropy(ai_real(0.0)),
bump_multiplier(ai_real(1.0)) {
std::fill_n(clamp, static_cast<unsigned int>(TextureTypeCount), false);
Expand Down
15 changes: 10 additions & 5 deletions code/AssetLib/Obj/ObjFileImporter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -616,11 +616,16 @@ void ObjFileImporter::createMaterials(const ObjFile::Model *pModel, aiScene *pSc
mat->AddProperty(&pCurrentMaterial->shineness, 1, AI_MATKEY_SHININESS);
mat->AddProperty(&pCurrentMaterial->alpha, 1, AI_MATKEY_OPACITY);
mat->AddProperty(&pCurrentMaterial->transparent, 1, AI_MATKEY_COLOR_TRANSPARENT);
mat->AddProperty(&pCurrentMaterial->roughness, 1, AI_MATKEY_ROUGHNESS_FACTOR);
mat->AddProperty(&pCurrentMaterial->metallic, 1, AI_MATKEY_METALLIC_FACTOR);
mat->AddProperty(&pCurrentMaterial->sheen, 1, AI_MATKEY_SHEEN_COLOR_FACTOR);
mat->AddProperty(&pCurrentMaterial->clearcoat_thickness, 1, AI_MATKEY_CLEARCOAT_FACTOR);
mat->AddProperty(&pCurrentMaterial->clearcoat_roughness, 1, AI_MATKEY_CLEARCOAT_ROUGHNESS_FACTOR);
if (pCurrentMaterial->roughness)
mat->AddProperty(&pCurrentMaterial->roughness.Get(), 1, AI_MATKEY_ROUGHNESS_FACTOR);
if (pCurrentMaterial->metallic)
mat->AddProperty(&pCurrentMaterial->metallic.Get(), 1, AI_MATKEY_METALLIC_FACTOR);
if (pCurrentMaterial->sheen)
mat->AddProperty(&pCurrentMaterial->sheen.Get(), 1, AI_MATKEY_SHEEN_COLOR_FACTOR);
if (pCurrentMaterial->clearcoat_thickness)
mat->AddProperty(&pCurrentMaterial->clearcoat_thickness.Get(), 1, AI_MATKEY_CLEARCOAT_FACTOR);
if (pCurrentMaterial->clearcoat_roughness)
mat->AddProperty(&pCurrentMaterial->clearcoat_roughness.Get(), 1, AI_MATKEY_CLEARCOAT_ROUGHNESS_FACTOR);
mat->AddProperty(&pCurrentMaterial->anisotropy, 1, AI_MATKEY_ANISOTROPY_FACTOR);

// Adding refraction index
Expand Down
20 changes: 18 additions & 2 deletions code/AssetLib/Obj/ObjFileMtlImporter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -205,7 +205,7 @@ void ObjFileMtlImporter::load() {
break;
case 's':
++m_DataIt;
getColorRGBA(&m_pModel->m_pCurrentMaterial->sheen);
getColorRGBA(m_pModel->m_pCurrentMaterial->sheen);
break;
case 'c':
++m_DataIt;
Expand Down Expand Up @@ -268,13 +268,20 @@ void ObjFileMtlImporter::getColorRGBA(aiColor3D *pColor) {
pColor->b = b;
}

void ObjFileMtlImporter::getColorRGBA(Maybe<aiColor3D> &value) {
aiColor3D v;
getColorRGBA(&v);
value = Maybe<aiColor3D>(v);
}

// -------------------------------------------------------------------
// Loads the kind of illumination model.
void ObjFileMtlImporter::getIlluminationModel(int &illum_model) {
m_DataIt = CopyNextWord<DataArrayIt>(m_DataIt, m_DataItEnd, &m_buffer[0], BUFFERSIZE);
illum_model = atoi(&m_buffer[0]);
}


// -------------------------------------------------------------------
// Loads a single float value.
void ObjFileMtlImporter::getFloatValue(ai_real &value) {
Expand All @@ -284,10 +291,19 @@ void ObjFileMtlImporter::getFloatValue(ai_real &value) {
value = 0.0f;
return;
}

value = (ai_real)fast_atof(&m_buffer[0]);
}

void ObjFileMtlImporter::getFloatValue(Maybe<ai_real> &value) {
m_DataIt = CopyNextWord<DataArrayIt>(m_DataIt, m_DataItEnd, &m_buffer[0], BUFFERSIZE);
size_t len = std::strlen(&m_buffer[0]);
if (len)
value = Maybe<ai_real>(fast_atof(&m_buffer[0]));
else
value = Maybe<ai_real>();
}

// -------------------------------------------------------------------
// Creates a material from loaded data.
void ObjFileMtlImporter::createMaterial() {
Expand Down
3 changes: 3 additions & 0 deletions code/AssetLib/Obj/ObjFileMtlImporter.h
Original file line number Diff line number Diff line change
Expand Up @@ -43,6 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/defs.h>
#include <string>
#include <vector>
#include "Common/Maybe.h"

struct aiColor3D;
struct aiString;
Expand Down Expand Up @@ -81,10 +82,12 @@ class ObjFileMtlImporter {
void load();
/// Get color data.
void getColorRGBA(aiColor3D *pColor);
void getColorRGBA(Maybe<aiColor3D> &value);
/// Get illumination model from loaded data
void getIlluminationModel(int &illum_model);
/// Gets a float value from data.
void getFloatValue(ai_real &value);
void getFloatValue(Maybe<ai_real> &value);
/// Creates a new material from loaded data.
void createMaterial();
/// Get texture name from loaded data.
Expand Down
1 change: 1 addition & 0 deletions code/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -182,6 +182,7 @@ SET( Common_SRCS
Common/DefaultIOSystem.cpp
Common/ZipArchiveIOSystem.cpp
Common/PolyTools.h
Common/Maybe.h
Common/Importer.cpp
Common/IFF.h
Common/SGSpatialSort.cpp
Expand Down
29 changes: 29 additions & 0 deletions code/Common/Maybe.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
#pragma once
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Copyright is missing

#include <assimp/ai_assert.h>

template <typename T>
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Documentation is missing

struct Maybe {
private:
T _val;
bool _valid;

public:
Maybe() :
_valid(false) {}

explicit Maybe(const T &val) :
_val(val), _valid(true) {
}

operator bool() const {
return _valid;
}

const T &Get() const {
ai_assert(_valid);
return _val;
}

private:
Maybe &operator&() = delete;
};