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metalic texture image is excluded when fbx including 4 texture exports.
I fixed code below FBXExporter.cpp 1615 line.
// Textures // referenced by material_index/texture_type pairs. std::map<std::pair<size_t,size_t>,int64_t> texture_uids; const std::map<aiTextureType,std::string> prop_name_by_tt = { {aiTextureType_DIFFUSE, "DiffuseColor"}, {aiTextureType_SPECULAR, "SpecularColor"}, {aiTextureType_AMBIENT, "AmbientColor"}, {aiTextureType_EMISSIVE, "EmissiveColor"}, {aiTextureType_HEIGHT, "Bump"}, {aiTextureType_NORMALS, "NormalMap"}, {aiTextureType_SHININESS, "ShininessExponent"}, {aiTextureType_OPACITY, "TransparentColor"}, {aiTextureType_DISPLACEMENT, "DisplacementColor"}, //{aiTextureType_LIGHTMAP, "???"}, {aiTextureType_REFLECTION, "ReflectionColor"}, **{aiTextureType_BASE_COLOR, "BaseColor" }, {aiTextureType_NORMAL_CAMERA, "NormalCamera" }, {aiTextureType_EMISSION_COLOR, "EmissionColor" }, // copycd:: add. {aiTextureType_METALNESS, "MetalnessMap" }** //{aiTextureType_UNKNOWN, ""} };
The text was updated successfully, but these errors were encountered:
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metalic texture image is excluded when fbx including 4 texture exports.
I fixed code below
FBXExporter.cpp 1615 line.
The text was updated successfully, but these errors were encountered: