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Every now and then when playing in editor, if I play two sessions back to back (stop playback, make a quick change, then play again) I get the following error:
ArgumentException: An item with the same key has already been added. Key: mockPlayer
System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
GameManager.AddPlayer (Playroom.PlayroomKit+Player player) (at Assets/GameManager.cs:57)
Playroom.PlayroomKit.OnPlayerJoin (System.Action`1[T] onPlayerJoinCallback) (at Assets/PlayroomKit/PlayroomKit.cs:160)
GameManager+<>c.<Awake>b__7_0 () (at Assets/GameManager.cs:37)
Playroom.PlayroomKit.InsertCoin (System.Action callback, Playroom.PlayroomKit+InitOptions options) (at Assets/PlayroomKit/PlayroomKit.cs:75)
GameManager.Awake () (at Assets/GameManager.cs:35)
The text was updated successfully, but these errors were encountered:
@mrphilipjoel You may want to try the latest version of PlayroomKit for Unity, this issue may have been solved there.
Closing this issue. Feel free to message if it reappears.
Every now and then when playing in editor, if I play two sessions back to back (stop playback, make a quick change, then play again) I get the following error:
The text was updated successfully, but these errors were encountered: