This repository has been archived by the owner on Jan 12, 2018. It is now read-only.
Tags: angel2d/angel2d
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Merging from sjml-work: * Updating freetype build on Mac (single step instead of two, more robust checks) * Adding accessor for Actor's current sprite frame * Fixing some typos in IntroGame documentation * Input can now directly test for keydown status * Actor names are no longer guaranteed unique _until_ they are added to the World. The upside is that now Actor names can be derived from their classes, so you'll see "TextActor3" instead of "Actor7." * Removing documentation and example files from libraries that were bloating the distribution. * Fixing Python on Windows so that it simply builds its debug libraries as necessary (rather than distributing a pre-built debug lib that didn't work across various version of Visual Studio). * Changing project names in Visual Studio solution so that dependencies are prefixed with an underscore. * Adding msvcr71.dll -- believed to be clear since we're distributing it _with_ Python, which is authorized. * Fixing a publishing bug on the Mac that resulted in user scripts not being pre-compiled for distribution. --HG-- extra : convert_revision : svn%3A18234216-3d68-4496-97ee-3aadfc93d375/trunk%40112