Correction for sourcemod use the new teleportation check gamedata registry from now on. #443
Workflow file for this run
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name: hl2sdk-mock tests | |
on: | |
push: | |
branches: | |
- master | |
- '[0-9]+.[0-9]+-dev' | |
pull_request: | |
branches: | |
- master | |
- '[0-9]+.[0-9]+-dev' | |
jobs: | |
mock: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v4 | |
name: Clone sourcemod | |
with: | |
submodules: recursive | |
path: sourcemod | |
- uses: actions/checkout@v4 | |
name: Clone metamod-source | |
with: | |
repository: alliedmodders/metamod-source | |
submodules: recursive | |
path: metamod-source | |
- uses: actions/checkout@v4 | |
name: Clone hl2sdk-mock | |
with: | |
repository: alliedmodders/hl2sdk-mock | |
submodules: recursive | |
path: hl2sdk-mock | |
- uses: actions/setup-python@v5 | |
name: Setup Python 3.10 | |
with: | |
python-version: "3.10" | |
- name: Install AMBuild | |
run: | | |
python -m pip install --upgrade pip setuptools wheel | |
pip install git+https://github.com/alliedmodders/ambuild | |
- name: Build MetaMod:Source | |
working-directory: metamod-source | |
run: | | |
python configure.py --enable-optimize --sdks=mock --targets=x86_64 | |
ambuild objdir | |
- name: Build SourceMod | |
working-directory: sourcemod | |
run: | | |
python configure.py --no-mysql --enable-optimize --sdks=mock --targets=x86_64 | |
ambuild objdir | |
- name: Build hl2sdk-mock | |
working-directory: hl2sdk-mock | |
run: | | |
python configure.py --enable-optimize --targets=x86_64 | |
ambuild objdir | |
- name: Setup gamedir | |
working-directory: hl2sdk-mock | |
shell: bash | |
run: | | |
mkdir ../gamedir | |
./build_gamedir.sh ../gamedir ../metamod-source/objdir/package | |
./build_gamedir.sh ../gamedir ../sourcemod/objdir/package | |
- name: Compile testsuite | |
working-directory: hl2sdk-mock | |
shell: bash | |
run: | | |
mkdir ../gamedir/addons/sourcemod/plugins/optional | |
for f in ../sourcemod/plugins/testsuite/mock/*.sp; do | |
echo "Compiling $(basename $f)" | |
../gamedir/addons/sourcemod/scripting/spcomp64 -i ../gamedir/addons/sourcemod/scripting/include -o "../gamedir/addons/sourcemod/plugins/optional/$(basename $f .sp).smx" -E "$f" | |
done | |
- name: Test | |
working-directory: hl2sdk-mock | |
shell: bash | |
run: | | |
for f in ../gamedir/addons/sourcemod/plugins/optional/*.smx; do | |
echo "===================================" | |
echo "Running $(basename $f)..." | |
echo "===================================" | |
timeout 60 ./objdir/dist/x86_64/srcds -game_dir ../gamedir +map de_thunder -command "sm plugins load optional/$(basename $f)" -run -run-ticks 20 | | |
{ | |
failed=0 | |
while IFS= read -r line; do | |
echo "$line" | |
if [[ "$line" == *"FAIL"* ]]; then | |
failed=1 | |
fi | |
done | |
if [ "$failed" = "1" ]; then | |
echo "$(basename $f) failed." | |
exit 1 | |
fi | |
} | |
done |