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Skip "deduplication" code in frame packet building logic when possible
#150
opened May 29, 2021 by
aclysma
Improve
renderer_triangle
example with a more full-fledged use of the job features
#137
opened May 14, 2021 by
DavidVonDerau
Make resources less expensive to clone (or unnecessary to clone)
#106
opened Mar 19, 2021 by
aclysma
Break the graphics_pipeline assets module into smaller pieces
good first issue
Good for newcomers
#84
opened Dec 8, 2020 by
aclysma
Add some functionality for tweaking the demo scene
good first issue
Good for newcomers
#80
opened Dec 6, 2020 by
aclysma
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