🎓 Master of Engineering in Electrical & Computer Engineering from University of Waterloo.
💻 Graphics programmer specialized in real-time rendering, building projects with C++, OpenGL, and Vulkan APIs.
🌟 Experienced in PBR, shader programming, and graphics optimization.
🌍 Fluent in English, Native in Mandarin.
![]() ![]() ZzRenderer OpenGL PRB Renderer |
![]() ![]() SimpleRenderer Multi-thread Real-time Software Rasterization |
![]() Vulkan-Toybox Vulkan Rendering Framework |
![]() ![]() VulkEngine Vulkan Simple Renderer |
![]() ![]() Grass-Rendering Simulate the grass effect of Ghost of Tsushima |
![]() ![]() Solar Eclipse OpenGL: Exploring Solar System |
- 🎮 Discord: @alexzhhe
- 🖼️ Grallery: 🚧 WIP