Frequensea is an open-source toolkit for visualizing the electromagnetic spectrum.
Watch the Frequensea video introduction.
- Fast core written in C, with Lua scripting on top.
- Support fort RTL-SDR and HackRF devices
- Support for Oculus Rift for viewing the spectrum in virtual reality.
- Support for OSC to communicate with other applications or devices.
- Basic building blocks for sampling, filtering and visualizing RF data.
brew update
brew install cmake lua glew homebrew/versions/glfw3 fftw librtlsdr hackrf libpng libsndfile
sudo apt-get install -y git cmake gcc g++ make libfftw3-dev libpng-dev libusb-1.0.0-dev pkg-config xorg-dev libglu1-mesa-dev libopenal-dev libglew-dev libhackrf-dev librtlsdr-dev
# There is no GLFW3 package so install from source
wget https://github.com/glfw/glfw/archive/3.1.zip
unzip 3.1.zip
cd glfw
mkdir build
cd build
cmake ..
make
sudo make install
sudo ldconfig
sudo apt-get install -y git cmake gcc g++ make libfftw3-dev libpng-dev libusb-1.0.0-dev pkg-config xorg-dev libglu1-mesa-dev libopenal-dev libglew-dev
# There is no RTL-SDR package so install from source
git clone git://git.osmocom.org/rtl-sdr.git
cd rtl-sdr
mkdir build
cd build
cmake ../
make
sudo make install
sudo ldconfig
# Disable default kernel driver
sudo modprobe -r dvb_usb_rtl28xxu
Note that you might need to run as root to claim the graphics driver, especially if you don't use the default "pi" user.
mkdir build
cd build/
cmake ..
make
./frequensea ../lua/static.lua
With the Oculus:
./frequensea --vr ../lua/static.lua
Save the output to a PNG sequence:
./frequensea --capture ../lua/animate-camera.lua
make && ./frequensea ../lua/static.lua