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🔭 I’ve been working on project Frogman for years.
Project Frogman is a game software engineering project that aims to build a military shooter game and its software development infrastructure from scratch!
The goal is to understand how game software works and what can possibly be done to implement them. -
🌱 I’ve been self-studying to build a game engine from scratch.
This is the link to the engine repository: https://github.com/Frogman-Engine/Frogman-Engine
My major @ college is game software engineering. I am most familiar with C++, and it is my go-to language.
- Korea, South
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23:47
(UTC +09:00) - https://www.instagram.com/unknownstryker.hxx/?igshid=YmMyMTA2M2Y%3D
Highlights
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Pinned Loading
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Frogman-Engine/Frogman-Engine
Frogman-Engine/Frogman-Engine PublicFrogman Engine is a repository for developing a third dimensional military shooter game engine.
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SSE2-AVX-AVX512-Memory-Algorithms
SSE2-AVX-AVX512-Memory-Algorithms PublicC++ SSE2/AVX/AVX512 memset, memcpy, and memmove
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Game-Engine-Development-Reference
Game-Engine-Development-Reference PublicForked from drstreit/unreal_schematics
Schematics from Unreal official training at https://learn.unrealengine.com/home/LearningPath/113226
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If the problem persists, check the GitHub status page or contact support.