forked from yvt/openspades
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathChangeLog
45 lines (28 loc) · 957 Bytes
/
ChangeLog
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
2013-08-12 yvt <i@yvt.jp>
* Software Rendered Reflective Shadow Map
2013-08-17 yvt <i@yvt.jp>
* Do some works in vertex shader rather than frag. shader
* Made chunkPosition uniform
* Corrected killer for fall death
* Modified reload volume
* fogColor in GLShadowShader is now linearized
2013-08-18 yvt <i@yvt.jp>
* Added support for installing shaders by make install
* Support for RESDIR variable
* Removed fixed and deprecated resource directory
2013-08-19 yvt <i@yvt.jp>
* Add SMG sound layer (Mech%.wav)
* Corrected Palette
* Support explosion in blockpower by removing local-player check
when NetClient is processing grenade packet
2013-08-20 yvt <i@yvt.jp>
* Added player's hands in local view
* Added reload animation
2013-08-21 yvt <i@yvt.jp>
* Added grenade throw animation
* Added dig animation
2013-08-22 yvt <i@yvt.jp>
* volumetric fog
* lens flare
* disabled soft map shadow due to quality issue
* FXAA