OpenSpades is a compatible client of Ace of Spades 0.75.
- Can connect to a vanilla/pyspades/pysnip server.
- Uses OpenGL/AL for better visuals.
- Open source, and cross platform.
- On Debian-derived distributions:
sudo apt-get install pkg-config libfltk1.3-dev libglew-dev libcurl3-openssl-dev
(because of a bug in some distributions, you might also have to install more packages bysudo apt-get install libjpeg-dev libxinerama-dev libxft-dev
) - Download & install SDL2
wget http://www.libsdl.org/release/SDL2-2.0.1.tar.gz && tar xvf SDL2-2.0.1.tar.gz && cd SDL2-2.0.1/ && ./configure && make && sudo make install
- For the people that do not understand it, this is the part where you cd to your openspades directory...
mkdir openspades.mk && cd openspades.mk && cmake .. && make OpenSpades
-- note: the make install seems broken atm (it puts all files in /urs/local/bin) some linux guru / expert (or really, just anyone that used linux more than once) should either fix the cmake script, or explain to someone how the build should be installed (what files go where)sudo make install
- Download windows binary of OpenSpades from
https://sites.google.com/a/yvt.jp/openspades/downloads, extract it, and copy the .pak files
inside Resources directory into
/usr/local/share/openspades/Resources
or~/.openspades/Resources
openspades
and enjoy
- Get CMake, Visual studio, and the OpenSpades source. Official: https://github.com/yvt/openspades Unofficial: https://github.com/learn-more/openspades
- Extract or checkout the source (all examples will assume
E:/Projects/openspades
, update paths in the examples to reflect yours) - Get (pre-compiled) copies of fltk, glew, curl, sdl2 and zlib, and place them in
E:/Projects/openspades/Sources/Externals
. See the fileE:/Projects/openspades/Sources/Externals/readme.txt
for details (and a pre-compiled set of libraries). - Run CMake, using the paths:
Source: E:/Projects/openspades
Binaries: E:/Projects/openspades/OpenSpades.msvc
For your convenience, create the directory:E:/Projects/openspades/OpenSpades.msvc/os.Resources
, extract the resources (.pak files) to this dir, setOPENSPADES_RESDIR
to point to this directory. (Run CMake again, now when running debug builds openspades will also read resources from this dir) - Open
E:/Projects/openspades/OpenSpades.msvc/OpenSpades.sln
in visual studio.
Please see the file named LICENSE.
Note that other assets including sounds and models are not open source.