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A model aircraft flight sim in C++ using the raylib OpenGL implemtation

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Flight-Sim


A CS project that will contain:

  • [[3D Rendering]]
  • [[Baked Physics Format|File reading and writing]]
  • [[XInput|Controls from different input devices]]

Writen in C++ and compiled using CMake using OpenGL

Documentation written in MarkDown using the Obsidian note taker

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A model aircraft flight sim in C++ using the raylib OpenGL implemtation

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