Tags: TeamSpen210/HammerAddons
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* Fix two issues causing produced BSPs to be potentially corrupt. If … …your maps are mysteriously crashing on load, this may fix the issue. * Particle systems will now be detected and packed along with their dependencies. This needs configuration in the config file. * Optionally, the postcompiler can collapse and remove `func_instance_io_proxy` from maps entirely to save ents. * Add comp_sequential_call * Add comp_flicker * comp_scriptvar_setter can now set global variables also. * prop_paint_bomb will now show its collision mesh (futbols). * Fix .ani files for models not being detected. * Fix propcombine not working if blacklist is not set. * Handle VPKs with non-ASCII bytes in filenames. * BINK videos will now never be packed. * When generating a default config, running from a sourcemod will be properly handled
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