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v2.5.3

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v2.5.2

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v2.5.1

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v2.5.0

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* Fix two issues causing produced BSPs to be potentially corrupt. If …

…your maps are mysteriously crashing on load, this may fix the issue.

*   Particle systems will now be detected and packed along with their dependencies. This needs configuration in the config file.
*   Optionally, the postcompiler can collapse and remove `func_instance_io_proxy` from maps entirely to save ents.
*   Add comp_sequential_call
*   Add comp_flicker
*   comp_scriptvar_setter can now set global variables also.
*   prop_paint_bomb will now show its collision mesh (futbols).

*   Fix .ani files for models not being detected.
* Fix propcombine not working if blacklist is not set.
* Handle VPKs with non-ASCII bytes in filenames.
* BINK videos will now never be packed.
* When generating a default config, running from a sourcemod will be properly handled

v2.4.0

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v2.2.0

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Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Merge pull request #120 from TeamSpen210/dev

Version 2.2.0

v2.1.6

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v2.1.5

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v2.1.4

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v2.1.3

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Version 2.1.3