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Add editor sprite for point_broadcastclientcommand
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TeamSpen210 committed Jul 24, 2022
1 parent 132339b commit 7580c38
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Showing 4 changed files with 8 additions and 1 deletion.
2 changes: 1 addition & 1 deletion fgd/point/point/point_broadcastclientcommand.fgd
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@PointClass base(BaseEntityPoint)
color(200 0 0)
iconsprite("editor/point_clientcommand.vmt")
iconsprite("editor/point_broadcastclientcommand.vmt")
= point_broadcastclientcommand: "An entity that issues commands to each valid client's console, as if it was typed in by that player locally."
[

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7 changes: 7 additions & 0 deletions hammer/materials/editor/point_broadcastclientcommand.vmt
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"Sprite"
{
"$spriteorientation" "vp_parallel"
"$spriteorigin" "[ 0.50 0.50 ]"
"$baseTexture" "editor/point_broadcastclientcommand"
"$no_fullbright" 1
}
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