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improve descriptions for import options
CI #256: Pull request #984 opened by ook3D
September 26, 2024 07:35 2m 58s ook3D:tweaks-1
September 26, 2024 07:35 2m 58s
tweak(ydr): organize UV map shader nodes
CI #255: Pull request #983 opened by ook3D
September 26, 2024 07:35 2m 47s ook3D:shader-tweaks
September 26, 2024 07:35 2m 47s
fix(ydr): add warning when attempting to add shader to non mesh object
CI #254: Pull request #982 opened by ook3D
September 26, 2024 07:34 3m 21s ook3D:main
September 26, 2024 07:34 3m 21s
September 23, 2024 22:24 3m 3s
tweak(ynv): fix more cases of corrupted meshes on import
CI #252: Commit c1c235f pushed by alexguirre
September 23, 2024 08:44 2m 45s dev/ynv-qol
September 23, 2024 08:44 2m 45s
September 22, 2024 23:52 2m 44s
feat(ynv): new material for navmeshes
CI #250: Commit a7d0140 pushed by alexguirre
September 22, 2024 18:15 2m 59s dev/ynv-qol
September 22, 2024 18:15 2m 59s
September 22, 2024 13:53 2m 51s
tweak(shader_expr): remove experimental flag
CI #248: Commit f2035e0 pushed by alexguirre
September 22, 2024 13:53 2m 51s main
September 22, 2024 13:53 2m 51s
tweak(shader_expr): remove experimental flag
CI #247: Commit 4872454 pushed by alexguirre
September 22, 2024 13:46 2m 48s dev/shader-expressions
September 22, 2024 13:46 2m 48s
September 22, 2024 13:38 3m 1s
tweak(ynv): apply attribute changes to all selected polygons
CI #245: Commit 0336205 pushed by alexguirre
September 21, 2024 22:57 2m 40s dev/ynv-qol
September 21, 2024 22:57 2m 40s
tweak(ynv): split cover point properties
CI #244: Commit 4c8df7f pushed by alexguirre
September 21, 2024 11:53 2m 45s dev/ynv-qol
September 21, 2024 11:53 2m 45s
feat(ynv): initial export support
CI #243: Commit 60507e2 pushed by alexguirre
September 20, 2024 23:02 2m 55s dev/ynv-qol
September 20, 2024 23:02 2m 55s
tweak(ymap): don't limit ymap entities to drawables (#980)
CI #242: Commit 8b5a975 pushed by alexguirre
September 20, 2024 20:13 2m 58s main
September 20, 2024 20:13 2m 58s
tweak(ymap): dont limit ymap entities to drawables
CI #241: Pull request #980 opened by ook3D
September 20, 2024 19:34 2m 53s ook3D:ymap-tweaks
September 20, 2024 19:34 2m 53s
September 18, 2024 18:54 2m 51s
fix(ynv): fix previous commit
CI #239: Commit a389250 pushed by alexguirre
September 18, 2024 17:53 3m 14s main
September 18, 2024 17:53 3m 14s
tweak(ynv): if poly flags match, use same material (#978)
CI #238: Commit a84b5db pushed by alexguirre
September 18, 2024 17:34 3m 23s main
September 18, 2024 17:34 3m 23s
tweak(ynv): if poly flags match, use same material
CI #237: Pull request #978 synchronize by ook3D
September 18, 2024 17:32 3m 51s ook3D:ynv-refactor
September 18, 2024 17:32 3m 51s
tweak(shader): improve and simplify water shader (#977)
CI #236: Commit fad4383 pushed by alexguirre
September 18, 2024 11:24 2m 58s main
September 18, 2024 11:24 2m 58s
tweak(ydr): Improve and simplify water shader
CI #235: Pull request #977 synchronize by ook3D
September 17, 2024 23:51 3m 15s ook3D:water-shader
September 17, 2024 23:51 3m 15s
feat(ymap): add calculate extents (#976)
CI #234: Commit 2055114 pushed by alexguirre
September 17, 2024 21:29 5m 37s main
September 17, 2024 21:29 5m 37s
feat(ymap): add calculate extents
CI #233: Pull request #976 synchronize by PichotM
September 17, 2024 21:23 3m 0s PichotM:ymap-extents
September 17, 2024 21:23 3m 0s
tweak(ynv): if poly flags match, use same material
CI #232: Pull request #978 opened by ook3D
September 17, 2024 20:01 5m 33s ook3D:ynv-refactor
September 17, 2024 20:01 5m 33s