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feat: add memory game and a games folder (TheAlgorithms#2471)
* feat: add memory game and a games folder * fix: `clang-tidy` warnings (hopefully) * fix: use `random_shuffle` `random_shuffle` was removed in C++17, however, we're using C++11 here, so there should be no harm. * updating DIRECTORY.md * clang-format and clang-tidy fixes for 8cd0a77 * fix: remove repeated `random` header * clang-format and clang-tidy fixes for 0278688 * fix: Windows build errors * fix: CI warnings (hopefully) * fix: CI warnings * fix: (finally) CI warnings * fix: wrong parameter name * fix: yet another attempt to fix CI --------- Co-authored-by: github-actions[bot] <github-actions@users.noreply.github.com>
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# If necessary, use the RELATIVE flag, otherwise each source file may be listed | ||
# with full pathname. The RELATIVE flag makes it easier to extract an executable's name | ||
# automatically. | ||
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file( GLOB APP_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp ) | ||
foreach( testsourcefile ${APP_SOURCES} ) | ||
string( REPLACE ".cpp" "" testname ${testsourcefile} ) # File type. Example: `.cpp` | ||
add_executable( ${testname} ${testsourcefile} ) | ||
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set_target_properties(${testname} PROPERTIES LINKER_LANGUAGE CXX) | ||
if(OpenMP_CXX_FOUND) | ||
target_link_libraries(${testname} OpenMP::OpenMP_CXX) | ||
endif() | ||
install(TARGETS ${testname} DESTINATION "bin/games") # Folder name. Do NOT include `<>` | ||
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endforeach( testsourcefile ${APP_SOURCES} ) |
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