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Bump version to 1.18
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SebLague committed Jul 30, 2023
1 parent 3064406 commit 6c9b67a
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2 changes: 1 addition & 1 deletion Chess-Challenge/src/Framework/Application/Core/Settings.cs
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Expand Up @@ -4,7 +4,7 @@ namespace ChessChallenge.Application
{
public static class Settings
{
public const string Version = "1.17";
public const string Version = "1.18";

// Game settings
public const int GameDurationMilliseconds = 60 * 1000;
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -21,6 +21,7 @@ It has been necessary to make some bug fixes to the original project, and I've a
* <b>V1.15</b> Fixed incorrect `move.CapturePieceType` for en-passant moves and moves in `board.GameMoveHistory`. Added `BitboardHelper.VisualizeBitboard()` to help with debugging bitboards.
* <b>V1.16</b> Added `timer.GameStartTimeMilliseconds`, `timer.OpponentMillisecondsRemaining`, `board.ForceSkipTurn()`.
* <b>V1.17</b> Added `BitboardHelper.GetPieceAttacks()` and optimized `board.SquareIsAttackedByOponent()`. Writing `#DEBUG` in a comment will now exclude code in that line from counting towards the token limit (for testing only of course).
* <b>V1.18</b> Added `timer.IncrementMilliseconds` (this will be 0 for the main tournament, but a small increment may be used in the final playoff games). Fixed a bug in the repetition handling, and optimized check/stalemate detection.

[There will be no API changes after August 1]

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