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QuentinTessier/README.md

💫 About Me:

  • ⚡ Zig enthusiast, C, C++
  • Computer Graphics and Game Engine Development

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  1. Antlene Antlene Public

    Zig

  2. AntleneOpenGL AntleneOpenGL Public

    OpenGL abstraction inspired by https://github.com/JuanDiegoMontoya/Fwog but in Zig

    Zig

  3. Raytracing Raytracing Public

    A simple raytracer in C++

    C++