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Vector3.cs - Calculate Perpendicular vector #191

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PaperPrototype
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@michaelsakharov
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I think having a built in Create Perpendicular isn't too needed, As that's what a cross is already made todo.

@PaperPrototype
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Any chance we could keep it? I know what a Cross is for but I can't tell you how many times I needed an arbitrary Perpendicular vector from a single vector input.

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