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(OLD REPOSITORY) Rust based libraries for Paradise Station (Adapted from /tg/station)

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rust-g

rust-g (pronounced rusty-g) is a library which offloads certain expensive or difficult tasks from BYOND.

This library is currently used in the Paradise codebase, and is required for it to run. A pre-compiled DLL version can be found in the repo root, but you can build your own from this repo at your preference. Builds can also be found on the releases page.

Dependencies

The Rust compiler:

  1. Install the Rust compiler's dependencies (primarily the system linker):

  2. Use the Rust installer, or another Rust installation method, or run the following:

    curl https://sh.rustup.rs -sSfo rustup-init.sh
    chmod +x rustup-init.sh
    ./rustup-init.sh
  3. Set the default compiler to 32-bit:

    # Clone the `rust-g` repository to a directory of your choice
    git clone https://github.com/ParadiseSS13/rust-g.git
    # in the `rust-g` directory...
    cd rust-g
    # Linux
    rustup override add stable-i686-unknown-linux-gnu
    # Windows
    rustup override add stable-i686-pc-windows-msvc

System libraries:

  • Ubuntu and Debian users run:

    sudo dpkg --add-architecture i386
    sudo apt-get update
    sudo apt-get install zlib1g-dev:i386 libssl-dev:i386 pkg-config:i386
  • Other distributions install the appropriate 32-bit development and 32-bit runtime packages.

Compiling

The cargo tool handles compilation, as well as automatically downloading and compiling all Rust dependencies. The default configuration is suitable for use with the Paradise codebase. To compile in release mode (recommended for speed):

cargo build --release

On Linux, the output will be target/release/librust_g.so.

On Windows, the output will be target/release/rust_g.dll.

If you are on a 64 bit machine, this will produce a 64 bit binary - BYOND can't run this. To avoid that, you should instead use

rustup target add i686-pc-windows-msvc

followed by

cargo build --target=i686-pc-windows-msvc --release

All dependencies will automatically be downloaded and compiled. rust-g should be compilable on both Rust stable and nightly.

For more advanced configuration, a list of modules may be passed:

cargo build --release --features dmi,file,log,url,http

The default features are:

  • log: Faster log output.
  • dmi: DMI manipulations which are impossible from within BYOND.
  • git: Functions for robustly checking the current git revision.
  • http: Asynchronous HTTP(s) client supporting most standard methods.
  • sql: Asynchronous MySQL/MariaDB client library.

Additional features are:

  • noise: 2d Perlin noise.
  • url: Faster replacements for url_encode and url_decode.
  • file: Faster replacements for file2text and text2file.
  • hash: Faster replacement for md5, support for SHA-1, SHA-256, and SHA-512. Requires OpenSSL on Linux.

Installing

The rust-g binary (rust_g.dll or librust_g.so) should be placed in the root of your repository next to your .dmb. There are alternative installation locations, but this one is best supported.

Compiling will also create the file target/rust_g.dm which contains the DM API of the enabled modules. To use rust-g, copy-paste this file into your project.

rust_g.dm can be configured by creating a rust_g.config.dm. See the comments at the top of rust_g.dm for details.

Troubleshooting

You must build a 32-bit version of the library for it to be compatible with BYOND. Attempting to build a 64-bit version will fail with an explanatory error. Use the rustup override add command described above or build with --target.

Linux

On Linux systems ldd can be used to check that the relevant runtime libraries are installed, without which BYOND will fail to load rust-g. The following is sample output, but the most important thing is that nothing is listed as "missing".

$ ldd librust_g.so  # Linux
    linux-gate.so.1 (0xf7f45000)
    libssl.so.1.1 => /usr/lib/i386-linux-gnu/libssl.so.1.1 (0xf6c79000)
    libcrypto.so.1.1 => /usr/lib/i386-linux-gnu/libcrypto.so.1.1 (0xf69cd000)
    libdl.so.2 => /lib/i386-linux-gnu/libdl.so.2 (0xf69c8000)
    librt.so.1 => /lib/i386-linux-gnu/librt.so.1 (0xf69be000)
    libpthread.so.0 => /lib/i386-linux-gnu/libpthread.so.0 (0xf699f000)
    libgcc_s.so.1 => /lib/i386-linux-gnu/libgcc_s.so.1 (0xf6981000)
    libc.so.6 => /lib/i386-linux-gnu/libc.so.6 (0xf67a5000)
    /lib/ld-linux.so.2 (0xf7f47000)
    libm.so.6 => /lib/i386-linux-gnu/libm.so.6 (0xf66a3000)

If BYOND cannot find the shared library, ensure that the directory containing it is included in the LD_LIBRARY_PATH environment variable, or tweak the search logic in rust_g.dm:

$ export LD_LIBRARY_PATH=/path/to/paradise

To examine what locations BYOND is searching for the shared library, use strace:

$ strace DreamDaemon paradise.dmb 6666 -trusted -logself 2>&1 | grep 'rust_g'
# Early in output, the file will be listed when BYOND examines every file it can see:
open("rust_g", O_RDONLY|O_NONBLOCK|O_LARGEFILE|O_DIRECTORY|O_CLOEXEC) = -1 ENOTDIR (Not a directory)
# BYOND will then search some common directories...
stat64("/home/game/.byond/bin/rust_g", 0xffef1110) = -1 ENOENT (No such file or directory)
stat64("/home/game/.byond/bin/rust_g", 0xffef1190) = -1 ENOENT (No such file or directory)
# Then anywhere in LD_LIBRARY_PATH...
open("/home/game/work/ss13/byond/bin/rust_g", O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory)
# Then in several interesting places where ld-linux looks...
open("tls/i686/sse2/cmov/rust_g", O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory)
    ... snip ...
open("cmov/rust_g", O_RDONLY|O_CLOEXEC) = -1 ENOENT (No such file or directory)
# Until finding the library fails or succeeds (a value other than -1 indicates success):
open("rust_g", O_RDONLY|O_CLOEXEC)      = 4
# After that it goes back to the scanning from startup.
open("rust_g", O_RDONLY|O_NONBLOCK|O_LARGEFILE|O_DIRECTORY|O_CLOEXEC) = -1 ENOTDIR (Not a directory)

If you're still having problems, ask in the Coderbus Discord's #tooling-questions channel.

License

This project is licensed under the MIT license.

See LICENSE for more details.

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(OLD REPOSITORY) Rust based libraries for Paradise Station (Adapted from /tg/station)

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