Now obsolete. Use the core library instead. If you feel inconvenient using that, please send a PR to that repo to urge a better design. Alternatively, you can write a bunch of glue code to make your life easier, like in MLTDTools. :D
Packing Unity Studio into a class library. Only essential parts are implemented.
Requires .NET Framework 4.5.
None of the repo, the tool, nor the repo owner is affiliated with, or sponsored or authorized by Unity Technologies or its affiliates.
Current features:
MonoBehaviour
deserialization (please use fields instead of properties for best performance)- Reading:
- Mesh
- Avatar
- Text asset
git clone https://github.com/OpenMLTD/UnityStudioLib.git --recursive
cd UnityStudioLib
nuget restore UnityStudioLib.sln
msbuild UnityStudioLib.sln /p:Configuration=Release
This repository: MIT
For the license of tracking repository, see here.
This project also utilizes:
SevenZipHelper
by Peter BrombergSystem.Half
by landislavlang (in Public Domain)