when a downed alien ship falls, game crash #1486
Labels
Agent ID Error
A label for tracking all issues relating to this long standing Agents/Scientists related crash
!BUG! HIGH PRIORITY
Crashes the game! A serious issue stopping game progress or losing data. Needs a fix finding ASAP!
Cityscape
An issue relating to something in the City overview part of Apocalypse
Code Query
Something doesn't seem right in the code. It may not be a bug, but it probably needs fixing!
Pathfinding
An issue relating to pathfinding of units
Vehicle ID Error
A label for tracking all issues relating to this long standing Vehicle/UFO related crash
Verified / Replicated
This issue has been verified or replicated by a developer
save.zip
log.txt
Windows 10 x64
OpenApoc-x64-20240331
W void __cdecl OpenApoc::GameState::validate(void) Validating GameState
W void __cdecl OpenApoc::GameState::validate(void) Validated GameState
W void __cdecl OpenApoc::Scenery::collapse(class OpenApoc::GameState &) Scenery at {100,76,3} type CITYTILE_CITYMAP_87 now falling
W void __cdecl OpenApoc::Scenery::collapse(class OpenApoc::GameState &) Scenery at {101,76,4} type CITYTILE_CITYMAP_88 now falling
W void __cdecl OpenApoc::Scenery::collapse(class OpenApoc::GameState &) Scenery at {102,76,3} type CITYTILE_CITYMAP_87 now falling
W void __cdecl OpenApoc::Scenery::collapse(class OpenApoc::GameState &) Scenery at {98,76,3} type CITYTILE_CITYMAP_87 now falling
W void __cdecl OpenApoc::Scenery::collapse(class OpenApoc::GameState &) Scenery at {99,76,4} type CITYTILE_CITYMAP_88 now falling
W void __cdecl OpenApoc::Scenery::collapse(class OpenApoc::GameState &) Scenery at {103,76,3} type CITYTILE_CITYMAP_73 now falling
E void __cdecl OpenApoc::VehicleMission::start(class OpenApoc::GameState &,class OpenApoc::Vehicle &) Restarting self destruct?
To Reproduce
load save, wait a few seconds
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