A library to handle realtime SignalR (.NET Core) events using angular, rxjs and the @ngrx library.
This library is made for the SignalR client using .NET Core. If you need to target .NET Framework, please check this repository : https://github.com/Odonno/ngrx-signalr
npm install rxjs @ngrx/store @ngrx/effects @microsoft/signalr --save
npm install ngrx-signalr-core --save
Once everything is installed, you can use the reducer and the effects inside the AppModule
.
@NgModule({
...,
imports: [
StoreModule.forRoot({ signalr: signalrReducer }),
EffectsModule.forRoot([SignalREffects, AppEffects])
],
...
})
export class AppModule { }
Start with a single Hub...
First, you will start the application by dispatching the creation of one Hub.
// TODO : your hub definition
const hub = {
hubName: "hub name",
url: "https://localhost/path",
};
this.store.dispatch(createSignalRHub(hub));
Creating a SignalR Hub is not enough. You need to start it manually.
initRealtime$ = createEffect(() =>
this.actions$.pipe(
ofType(signalrHubUnstarted),
map((hub) => startSignalRHub(hub))
)
);
Then you will create an effect to start listening to events once the hub is connected.
listenToEvents$ = createEffect(() =>
this.actions$.pipe(
ofType(signalrConnected),
mergeMapHubToAction(({ hub }) => {
// TODO : add event listeners
const whenEvent1$ = hub
.on("eventName1")
.pipe(map((x) => createAction(x)));
const whenEvent2$ = hub
.on("eventName2")
.pipe(map((x) => createAction(x)));
return merge(whenEvent1$, whenEvent2$);
})
)
);
You can also send events at anytime.
sendEvent$ = createEffect(() =>
this.actions$.pipe(
ofType(SEND_EVENT), // TODO : create a custom action
mergeMap(({ params }) => {
const hub = findHub(timeHub);
if (!hub) {
return of(hubNotFound(timeHub));
}
// TODO : send event to the hub
return hub.send("eventName", params).pipe(
map((_) => sendEventFulfilled()),
catchError((error) => of(sendEventFailed(error)))
);
})
)
);
...or use multiple Hubs
Now, start with multiple hubs at a time.
// simplified hub creation
const dispatchHubCreation = (hub) => this.store.dispatch(createSignalRHub(hub));
const hub1 = {}; // define hubName and url
const hub2 = {}; // define hubName and url
const hub3 = {}; // define hubName and url
dispatchHubCreation(hub1);
dispatchHubCreation(hub2);
dispatchHubCreation(hub3);
You will then initialize your hubs in the same way but you need to know which one is initialized.
const hub1 = {}; // define hubName and url
const hub2 = {}; // define hubName and url
initHubOne$ = createEffect(() =>
this.actions$.pipe(
ofType(signalrHubUnstarted),
ofHub(hub1),
mergeMapHubToAction(({ action, hub }) => {
// TODO : init hub 1
})
)
);
initHubTwo$ = createEffect(() =>
this.actions$.pipe(
ofType(signalrHubUnstarted),
ofHub(hub2),
mergeMapHubToAction(({ action, hub }) => {
// TODO : init hub 2
})
)
);
And then you can start your app when all hubs are connected the first time.
appStarted$ = createEffect(() =>
this.store.pipe(
select(selectAreAllHubsConnected),
filter((areAllHubsConnected) => !!areAllHubsConnected),
first(),
map((_) => of(appStarted())) // TODO : create a custom action when hubs are connected
)
);
Handling reconnection
Since .NET Core, you need to handle the SignalR Hub reconnection by yourself.
The simple way to enable hub reconnection is to enable automatic reconnect
when creating the hub. You can use one of the 3 options described here:
// Using the Default reconnection policy.
// By default, the client will wait 0, 2, 10 and 30 seconds respectively before trying up to 4 reconnect attempts.
const action = createSignalRHub(hub, url, options, true);
// Using an array containing the delays in milliseconds before trying each reconnect attempt.
// The length of the array represents how many failed reconnect attempts it takes before the client will stop attempting to reconnect.
const action = createSignalRHub(hub, url, options, [10000, 20000, 30000]); // after 10s, after 20s, after 30s
// Using a custom reconnect policy.
// The retry policy that controls the timing and number of reconnect attempts.
const action = createSignalRHub(hub, url, options, {
nextRetryDelayInMilliseconds: (context) => {
// ...
return 10000;
},
});
this.store.dispatch(action);
It is currently deprecated but you can perform your own reconnection strategy using the power of @ngrx. Here is an example on how to apply periodic reconnection:
// try to reconnect all hubs every 10s (when the navigator is online)
whenDisconnected$ = createReconnectEffect(this.actions$);
In this example, we did not use a custom reconnection policy. So the default behavior will automatically be to apply a periodic reconnection attempt every 10 seconds when the hub is disconnected
and when there is a network connection.
Of course, you can write your own reconnectionPolicy
inside the options of the function, so you have the benefit to write your own reconnection pattern (periodic retry, exponential retry, etc..).
You can also filter by hubName
so that it will affect only one hub.
SignalR Hub
The SignalR Hub is an abstraction of the hub connection. It contains function you can use to:
- start the connection
- listen to events emitted
- send a new event
interface ISignalRHub {
hubName: string;
url: string;
options: IHttpConnectionOptions | undefined;
start$: Observable<void>;
stop$: Observable<void>;
state$: Observable<string>;
error$: Observable<Error | undefined>;
constructor(
hubName: string,
url: string,
options: IHttpConnectionOptions | undefined
);
start(): Observable<void>;
stop(): Observable<void>;
on<T>(eventName: string): Observable<T>;
stream<T>(methodName: string, ...args: any[]): Observable<T>;
send<T>(methodName: string, ...args: any[]): Observable<T>;
sendStream<T>(methodName: string, subject: Subject<T>): Observable<void>;
hasSubscriptions(): boolean;
}
You can find an existing hub by its name and url.
function findHub(hubName: string, url: string): ISignalRHub | undefined;
function findHub({
hubName,
url,
}: {
hubName: string;
url: string;
}): ISignalRHub | undefined;
And create a new hub.
function createHub(
hubName: string,
url: string,
options: IHttpConnectionOptions | undefined
): ISignalRHub | undefined;
State
The state contains all existing hubs that was created with their according status (unstarted, connected, disconnected).
const unstarted = "unstarted";
const connected = "connected";
const disconnected = "disconnected";
type SignalRHubState =
| typeof unstarted
| typeof connected
| typeof disconnected;
type SignalRHubStatus = {
hubName: string;
url: string;
state: SignalRHubState;
};
class BaseSignalRStoreState {
hubStatuses: SignalRHubStatus[];
}
Actions
createSignalRHub
will initialize a new hub connection but it won't start the connection so you can create event listeners.
const createSignalRHub = createAction(
"@ngrx/signalr/createHub",
props<{
hubName: string;
url: string;
options?: IHttpConnectionOptions | undefined;
}>()
);
startSignalRHub
will start the hub connection so you can send and receive events.
const startSignalRHub = createAction(
"@ngrx/signalr/startHub",
props<{ hubName: string; url: string }>()
);
stopSignalRHub
will stop the current hub connection.
const stopSignalRHub = createAction(
"@ngrx/signalr/stopHub",
props<{ hubName: string; url: string }>()
);
reconnectSignalRHub
will give you a way to reconnect to the hub.
const reconnectSignalRHub = createAction(
"@ngrx/signalr/reconnectHub",
props<{ hubName: string; url: string }>()
);
hubNotFound
can be used when you do retrieve your SignalR hub based on its name and url.
const hubNotFound = createAction(
"@ngrx/signalr/hubNotFound",
props<{ hubName: string; url: string }>()
);
Effects
// create hub automatically
createHub$;
// listen to start result (success/fail)
// listen to change connection state (connecting, connected, disconnected, reconnecting)
// listen to hub error
beforeStartHub$;
// start hub automatically
startHub$;
// stop hub
stopHub$;
Selectors
// used to select all hub statuses in state
const hubStatuses$ = store.pipe(select(selectHubsStatuses));
// used to select a single hub status based on its name and url
const hubStatus$ = store.pipe(select(selectHubStatus, { hubName, url }));
// used to know if all hubs are connected
const areAllHubsConnected$ = store.pipe(select(selectAreAllHubsConnected));
// used to know when a hub is in a particular state
const hasHubState$ = store.pipe(
select(selectHasHubState, { hubName, url, state })
);